- 504 pages
- English
- ePUB (mobile friendly)
- Only available on web
About This Book
Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Dropāa new twist on a classic arcade game, Val's Revengeāa roguelike dungeon crawler, and Hogāa social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS.
In this book, you'll discover how toā¦
Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMobā¢. Monetize your games with StoreKit and in-app purchases.
So, grab your gear and get your game onāit's time to level up your skills.
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Table of contents
- Apple Game Frameworks andĀ Technol ogies