eBook - ePub
Fundamentals of Android App Development
Android Development for Beginners to Learn Android Technology, SQLite, Firebase and Unity
Sujit Kumar Mishra
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- English
- ePUB (adapté aux mobiles)
- Disponible sur iOS et Android
eBook - ePub
Fundamentals of Android App Development
Android Development for Beginners to Learn Android Technology, SQLite, Firebase and Unity
Sujit Kumar Mishra
DĂ©tails du livre
Aperçu du livre
Table des matiĂšres
Citations
Ă propos de ce livre
Android, SQLite, Google Firebase and Unity (Game Development) Key Features
- Uncover the basics of Android App Development.
- Get to know more about the Database Structure of SQLite (Android database).
- A quick start guide that will help beginners understand the structure of Android Development (Programming).
-
Description
This hands-on book will teach you how to structure your android app, design flexible and interactive interfaces. It will help you develop your app on various platforms such as smartphones and tablets.
The book uses SQLite as it is a very lightweight database, with no installation required, zero-configuration, and no server required. SQLite is widely used as a database of choice in mobile apps, cameras, home electronic devices, and other embedded systems. Then you will see how to work with Google Firebase, Google's mobile platform, which helps you quickly develop high-quality apps. You will see how it supports a real-time database for your apps. It will also show how to use Unity, a cross-platform game engine. It will help you develop 3D games with high quality as per your requirement. What will you learn
- Get familiar with the fundamentals of Android App Development
- Use SQLite Database in Android development
- Learn how to use Google Firebase Services
- Understand how to work with Unity for Android Game Development
- Create an Android Project towards the end of the book
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Who this book is for
This book is more beneficial for young college students, Java Developer, any software engineer who is interested in android programming or mobile app development. This book is also for a person who wants to learn android programming. Table of Contents
1. Android Basic
2. SQL Lite
3. Firebase
4. Unity
5. Project About the Author
Sujit Kumar Mishra is an experienced Sr. Software Engineer, who for the past seven years has been working with customers and partners designing technology solutions. In his career, Sujit Kumar Mishra has presented at key IT events such as C#.Net, Java (Android), PHP and database SQL Server, MySQL, etc. He has also worked in senior software roles and project management roles for Tata Steel, BPCL, Sun pharma, and KPMG.
In 2020, Sujit Kumar Mishra founded his Website, www.keepstockonline.com, where he works today, the Founder and Chief Technology Officer.
Sujit Kumar Mishra is also written four other books. Mysterious Island Zoya (Novel), Dot net & MVC interview questions: Interview preparation, how to be rich, and One Day Mathematics, which is published in 2019.
Outside work, Sujit Kumar Mishra is an Actor who is worked on TV & Bollywood Movies. Your Blog links: https://sujitvital89.blogspot.com/ Your LinkedIn Profile: https://in.linkedin.com/in/sujit-kumar-mishra-aa5b7a29 Twitter: https://twitter.com/sujitmi42019201 Instagram: https://www.instagram.com/mishrasujitkr/ Facebook: https://www.facebook.com/sujitbombay/
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Informations
Sujet
InformatikSous-sujet
BetriebssystemeCHAPTER 1
Android Basic
Android is developing a mobile platform which is developed by Google. Itâs open-source software available for all. The Android operating system is designed for a touchscreen mobile with a smartphone. Itâs also available for developing an application in androids like Android mobile apps, android TV, Android Watch, Digital camera, Android Map, and many more. The android is comfortable with UNIX and LINUX OS. The android supports two languages, namely Java and Kotlin. The android developed by Android Inc., which Google bought in 2005, Android was unveiled in 2007, with the first commercial Android device launched in September 2008. The core Android source code is known as the Android Open Source Project (AOSP), which is primarily licensed under the Apache License. Android is one of the bestselling worldwide platforms for a smartphone. Android is one of the official OS of Google US, which is available for open source for public use. The Android OS is available for more than 100 languages with supported platform 32 bit and 64 bit ARM. Android Inc. was founded in Palo Alto, California, in October 2003 by Andy Rubin, Rich Miner, Nick Sears, and Chris White. Rubin described the Android project as tremendous potential in developing smarter mobile devices that are more aware of its ownerâs location and preferences.
Android features
- Functional connectivity with others resources like GSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi-Fi, LTE, NFC, and WiMAX.
- Extra features of the keyword the android support multiple keyboards and makes them easy to install; the SwiftKey, Skype, and 8pen apps all offer ways to change up your keyboard style quickly.
- They support multiple media formats for video audio and images like H.263, H.264, MPEG-4 SP, AMR, AMR-WB, AAC, HE-AAC, AAC 5.1, MP3, MIDI, Ogg Vorbis, WAV, JPEG, PNG, GIF, BMP, and many more.
- Multitasking feature helps the users to jump from one task to another task at same time.
- There is Beautiful UI with optimized graphics and handset layout for users.
- It is User-friendly for a user and very easy to use anyway anytime.
- It is a Lightweight storage of the SQL Lite database.
- Live streaming media support.
- They also support cloud base database with firebase connectivity for large scale database.
- User-friendly widgets, the widgets are resizable, so users can expand them to show more content or shrink them to save space.
Android practical fundamental question and answer
- What is the Android SDK? For the development of any mobile application in Android Studio we need some tools, and this requirement is satisfied by Android SDK, which is a set of tools that are used for developing or writing apps. Itâs a GUI, which emulates the Android environment. The Android Emulator acts like an actual mobile device on which the developers write their code and then debug/test the same code to check if anything is wrong or debug on the mobile.
- What is Context in Android? The Android Context is a handle to the android system; it provides services like resolving resources, obtaining access to databases and preferences, and so on. An Android app has activities. Context is like a handle to the environment your application is currently running in. There are two types of context using on Android:
- Application Context
- Activity Context
- What is Activity in Android? The Activity performs actions on the screen. If you want to do any operations, we can do it with activity. We can create multiple activities as per our requirement on Android Studio for our application. In Activity, we can add UI part and logical coding as per our application requirement.
- What is the APK format? The APK format of the application bundle is in one file. The Android packaging key is compressed with classes, user interface, supportive assets, and manifest. All files are compressed to a single file is called APK.
- What is build type in Gradle? How to use them? The Android build types define properties that Gradle uses when building and packaging of your Android app. A build type defines how a module is built, for example, whether ProGuard is run. A product flavor defines what is built, such as which resources are included in the build. Gradle creates a build variant for every possible combination of your projectâs product flavors and builds types. The build type Gradle automatically downloads packages whenever we add any new package for our project. If Gradle is not built properly we get an error in our application.
- What is intent in Android? The intent is connected to either the external world of application or the inner world of application, such as opening a PDF is intent, connect to the web browser, and more. We can have used various types of intent for our activity. We can have used two types of intent explicit intent and implicit intent.
- What is a manifest file in the...
Table des matiĂšres
- Cover Page
- Title Page
- Copyright Page
- Dedication
- About the Author
- Acknowledgement
- Forword
- Preface
- Errata
- Table of Contents
- Android Practical Book
- 1. Android Basic
- 2. SQLite Database and Android
- Firebase
- 3. Technology Basic
- 4. Unity - Game Development Platform
- Unity Basic
- Projects
- Index
Normes de citation pour Fundamentals of Android App Development
APA 6 Citation
Mishra, S. K. (2020). Fundamentals of Android App Development ([edition unavailable]). BPB Publications. Retrieved from https://www.perlego.com/book/1681492/fundamentals-of-android-app-development-android-development-for-beginners-to-learn-android-technology-sqlite-firebase-and-unity-pdf (Original work published 2020)
Chicago Citation
Mishra, Sujit Kumar. (2020) 2020. Fundamentals of Android App Development. [Edition unavailable]. BPB Publications. https://www.perlego.com/book/1681492/fundamentals-of-android-app-development-android-development-for-beginners-to-learn-android-technology-sqlite-firebase-and-unity-pdf.
Harvard Citation
Mishra, S. K. (2020) Fundamentals of Android App Development. [edition unavailable]. BPB Publications. Available at: https://www.perlego.com/book/1681492/fundamentals-of-android-app-development-android-development-for-beginners-to-learn-android-technology-sqlite-firebase-and-unity-pdf (Accessed: 14 October 2022).
MLA 7 Citation
Mishra, Sujit Kumar. Fundamentals of Android App Development. [edition unavailable]. BPB Publications, 2020. Web. 14 Oct. 2022.