Indie Games in the Digital Age
eBook - PDF

Indie Games in the Digital Age

  1. 240 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Indie Games in the Digital Age

Book details
Table of contents
Citations

About This Book

A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.

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Yes, you can access Indie Games in the Digital Age by M.J. Clarke, Cynthia Wang, M.J. Clarke, Cynthia Wang in PDF and/or ePUB format, as well as other popular books in Social Sciences & Media Studies. We have over one million books available in our catalogue for you to explore.

Information

Year
2020
ISBN
9781501356438
Edition
1

Table of contents

  1. Title Page
  2. Copyright Page
  3. Contents
  4. Introduction
  5. Part I: Indie Game Creators
  6. Part II: Indie Game Tools
  7. Part III: Indie Games Texts
  8. Contributors
  9. Index