Interactive Stories and Video Game Art
eBook - PDF

Interactive Stories and Video Game Art

A Storytelling Framework for Game Design

  1. 192 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Interactive Stories and Video Game Art

A Storytelling Framework for Game Design

Book details
Table of contents
Citations

About This Book

The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming's principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.

Key Features:

  • The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games


  • Accessible to industry professionals as well as non-developers


  • Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art


  • The definitive framework for designing interactive stories

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Yes, you can access Interactive Stories and Video Game Art by Chris Solarski in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Year
2017
ISBN
9781315401218
Edition
1

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Dedication
  6. Contents
  7. Preface
  8. Acknowledgments
  9. Author
  10. Permissions
  11. Introduction
  12. Section I: Primary Shapes and Dynamic Composition
  13. Section II: The Dramatic Curve and Transitions
  14. Conclusion
  15. Further Reference
  16. Index