An Introduction to HTML5 Game Development with Phaser.js
eBook - PDF

An Introduction to HTML5 Game Development with Phaser.js

  1. 284 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

An Introduction to HTML5 Game Development with Phaser.js

Book details
Table of contents
Citations

About This Book

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer's design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Key Features

  • Chapter objectives and examples with sample code make concepts easy to grasp


  • Master questions and chapter summaries further help to solidify these concepts


  • Feature boxes that contain important hints and things to note help keep readers on the right path


  • This book uses a "building blocks" approach to game development and starts with the technology required to get things running


  • Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts


  • Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples

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Yes, you can access An Introduction to HTML5 Game Development with Phaser.js by Travis Faas in PDF and/or ePUB format, as well as other popular books in Ciencia de la computación & Medios digitales. We have over one million books available in our catalogue for you to explore.

Information

Year
2017
ISBN
9781315319216

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Preface
  7. Author
  8. Chapter 1: Introduction
  9. Chapter 2: State of HTML5 Games
  10. Chapter 3: A Simple Game
  11. Chapter 4: Workspace Setup
  12. Chapter 5: Phaser Project Setup
  13. Chapter 6: Phaser Principles
  14. Chapter 7: Game Examples
  15. Chapter 8: Game Deployment
  16. Chapter 9: Conclusion
  17. Index