HTML5 Game Development from the Ground Up with Construct 2
eBook - PDF

HTML5 Game Development from the Ground Up with Construct 2

  1. 266 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

HTML5 Game Development from the Ground Up with Construct 2

Book details
Table of contents
Citations

About This Book

Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.

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Yes, you can access HTML5 Game Development from the Ground Up with Construct 2 by Roberto Dillon in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Year
2014
ISBN
9781482216622
Edition
1

Table of contents

  1. Front Cover
  2. Contents
  3. Foreword
  4. Preface
  5. Acknowledgments
  6. About the Author
  7. About the Book
  8. Chapter 1: HTML5 and Construct 2
  9. Chapter 2: Understanding How Games Work
  10. Chapter 3: About Games and Ideas: Dream vs. Reality
  11. Chapter 4: Game Design Documentation for Indies
  12. Chapter 5: Moon Wolf, a Space Arcade Game
  13. Chapter 6: Moon Wolf Development
  14. Chapter 7: Kitty & Katty, a Platformer
  15. Chapter 8: Kitty & Katty Development
  16. Chapter 9: Turky on the Run, a Puzzle Game
  17. Chapter 10: Turky on the Run Development
  18. Chapter 11: The Journey Ahead
  19. Chapter 12: Deployment and Monetization
  20. Appendix A: Resources for Indies
  21. Appendix B: Selected Bibliography for Further Study
  22. Back Cover