Real Sound Synthesis for Interactive Applications
eBook - PDF

Real Sound Synthesis for Interactive Applications

  1. 263 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Real Sound Synthesis for Interactive Applications

Book details
Table of contents
Citations

About This Book

Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini

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Yes, you can access Real Sound Synthesis for Interactive Applications by Perry R. Cook in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Year
2002
ISBN
9781498765466
Edition
1

Table of contents

  1. Front Cover
  2. Contents
  3. Introduction
  4. 1. Digital Audio Signals
  5. 2. Sampling (Wavetable) Synthesis
  6. 3. Digital Filters
  7. 4. Modal Synthesis
  8. 5. The Fourier Transform
  9. 6. Spectral Modeling and Additive Synthesis
  10. 7. Subband Vocoders and Filterbanks
  11. 8. Subtractive Synthesis and LPC
  12. 9. Strings and Bars
  13. 10. Nonlinearity, Waveshaping, FM
  14. 11. Tubes and Air Cavities
  15. 12. Two and Three Dimensions
  16. 13. FOFs, Wavelets, and Particles
  17. 14. Exciting and Controlling Sound Models
  18. 15. Walking Synthesis: A Complete System
  19. 16. Examples, Systems, and Applications
  20. A. DFT, Convolution, and Transform Properties
  21. B. The Ideal String
  22. C. Acoustic Tubes
  23. D. Sound Examples and Code
  24. E. The Synthesis Toolkit in C++
  25. Back Cover