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- 130 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Book details
Table of contents
Citations
About This Book
Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you're not part of the supposed "majority".
Key Features
- This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity
- For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry
- Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions
- Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed
- Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo
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Yes, you can access Game Devs & Others by Tanya DePass in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Dedication
- Contents
- Acknowledgments
- Editor
- Contributors
- Introduction
- Chapter 1: Fight-Free Fashion Agency
- Chapter 2: Alex Zandra Van Chestein
- Chapter 3: Resistance and Survival Through Community and Horror
- Chapter 4: Black Unicorn
- Chapter 5: Lauren Ashlee Comp
- Chapter 6: The Creative Compulsion: A Reflection
- Chapter 7: Laundromat vs. Pizza Place
- Chapter 8: The Prevailing Need to Push for Protagonists of Color
- Chapter 9: Game Design Is Not a Luxury
- Chapter 10: Hadeel al-Massari
- Chapter 11: Steven Spohn
- Chapter 12: Sunset in the Caves
- Chapter 13: Distraction and Reaction: On Allies and Terrible Allydom
- Chapter 14: First Loves and True Representation
- Chapter 15: Overcoming the Unicorns: Normalizing the âOtherâ in the Games Industry
- Chapter 16: The Token Trap
- Chapter 17: My Own Damn Game
- Chapter 18: Second Acts
- Chapter 19: Firmly Rooted and Ainât Goinâ Nowhere: Freelancing While WOC
- Chapter 20: Actualization and Action
- Chapter 21: When Games Get Political with Me
- Chapter 22: A Series of Half-Baked Ideas and Quarter-Assed Memes: Why I left Gaming Stories
- Index