The Creative Process â Getting from A to Z
Some people approach their work as if they are being led by the wind â moving back and forth, making major decisions and changes all the way until the very end. This only makes sense if you donât have a specific goal in mind. Thatâs how you should work if youâre exploring in a sketchbook or experimenting on a personal project without any specific deadline. On the other hand, anytime you do work for someone else â a class assignment, a freelance commission, or as an employee, thereâs an expectation that the work will be complete (and wonderful) by a specific due date. This is where having a rock-solid working process is a great help. The process outlined below will get you from an initial assignment to a finished painting. It has nothing to do with technique â whether youâre working with paint, pixels, or pencils, hereâs how the pros handle their work.
Clarify Your Goals
Thereâs something really important that needs to happen before you start â even before you go looking for ideas. You have to be completely clear on what you need to communicate to your audience. A picture is so much more than its subject matter. How you convey your idea is as important as the idea itself. It helps to think of a picture as a visual record of every decision you made in order to express your idea. If you start with the end in mind â that is, deciding what you need to get across to your audience, youâll have both an easier time assessing your ideas and youâll establish a specific visual direction for your work.
Getting Ideas
Now itâs time to find specific ideas that will help you visually express what you hope to communicate. A common mistake is to immediately start drawing. Visuals are always representations of ideas â a better way to start would be to spend some time just thinking and writing down words or phrases related to your problem. Write down anything that comes to mind. Donât edit; thatâs best saved for later. Itâs too difficult to try to judge your ideas while youâre trying to come up with them. Youâll discover that youâll have a greater number of better and more diverse ideas if you separate the act of finding them from the act of evaluating. The more you write and think, the more chances you create for your best ideas to show up.
This can also be a place for research. A word of caution â try not to do too much visual research yet. Sometimes, when you look at images too early in the process, it ends up stifling your own creativity and problem solving. Itâs the visual equivalent of getting a song stuck in your head. You wonât have a lot of room left to find your own ideas when your mind is crowded with someone elseâs. If you value creativity, try looking for inspiration only when youâve decided on a direction for your work â that is, after getting some viable ideas. Visual reference should mostly support your ideas, not be a stand-in for them.
Sketching
Now that youâve defined the content of your image, that is, identified the specific things that will be in your picture, itâs time to explore how you want to present them. This is where we start to create visuals. Itâs always a good idea to sketch before you draw. Hereâs the difference between the two: the goal of drawing is to aesthetically convey, with all necessary detail, the information that visually describes your idea. Before you commit to a drawing, some basic decisions of size, shape, and placement need to be made. Thatâs what sketching is all about. A good sketch is the compositional foundation of a good drawing. When sketching, you should do many â and then do more after that. Make them small and do them quickly. Donât be distracted by detail. Sketching can quickly help you identify potential problems with your approach. Itâs best to catch them before you start working on your finished piece. Since youâre working simply, you should be able to do a lot of exploring in a short amount of time. When people draw when they instead should be sketching, they donât typically get to explore enough compositionally. Save the act of drawing for a composition thatâs worth your time and effort. Thereâs another problem with drawing without first sketching â itâs harder to be objective about a composition when youâve drawn something successfully. For example, you may be happy with the way youâve drawn a pair of hands, or maybe you finally found some success with drawing a likeness. That success can blind you to the fact that those wonderful hands or that amazing likeness may be the stars of a very poor composition. Sketching helps you to quickly find the best composition for your subject matter. It doesnât take long, it supports your work and makes it easier to do. Find what you feel are your best few sketches and decide which one would make the best image.
Perspective
The job of perspective is to transform your sketch into a believable drawing that mimics the specific way we see. Here is where you give the very informal but important decisions you made in the sketch stage believable dimension and space. Later in this book, weâll discuss some perspective sketching ideas that you can use as a transition between rough initial sketches and your final drawing. Itâs an important step. If youâre creating a busy, complicated drawing and you gloss over this part of the process, the mechanics of perspective will lead you away from your intended composition. Only leap into perspective when youâre ready.
Line Drawing
Itâs finally time to draw. This is probably the part that youâve been itching to get to, but because of your patience and discipline, something great will happen â youâve made it a lot easier for that drawing to be successful. The work that youâve already done was devoted to resolving some really big decisions about your picture. Itâs going to be a lot easier â and faster â to do your drawing because of that. This is where you do the bulk of your visual research. Surround yourself with all the reference material you need to help you flesh out the details of your image and get to work. Know how far you want to go with detail and get your subject matter looking the way you want it to.
Value Studies
If you need to go beyond a refined line drawing, then youâll have another group of very important decisions to make. Youâll need to establish your lights and darks, and, if your final project will be in color, youâll eventually need to make those decisions as well. Think through your values first. Value (how light or dark something is) has three important functions. It helps to create mood, it directs the eye through contrast, and it describes form. Approach your value studies the way you approached sketching. Explore your options and keep things simple. Donât worry so much about details and subtle gradations. Concentrate on large, important shapes and paint them simply. Decide what general value something is. Is it light, more of a middle value, or is it dark? Your goal here is to make sure, through contrast, that the more important parts of your picture stand out first and that secondary elements remain so. If you can already direct the eye to your center of interest without relying on detail and lighting effects, you can be sure that youâll have an amazing picture once you include that information in your final.
Color Studies
If youâre going to work in color, you have one last set of key decisions to make. The good news is, if youâve already done some value studies, the hard work is mostly over. Value choices are functional while color, by comparison, is more decorative. Having a great value study means youâll have a lot of freedom with color â but only if you hold onto the specific tones from your value study. The success of your color is largely related to the values of your color, so work hard on your values and youâre almost there. Once youâve gained some experience and are comfortable managing both value and color, you can skip the value study and instead establish your values while working out your color study. To gain that experience more quickly, youâre better off separating the ideas of value and color when you do your work.
Final Image
If you look back and analyze the previous steps, youâll see they were all geared to help you make solid decisions about every important part of your picture. This process is meant to focus your efforts, in a specific and prioritized way, so you can develop a clear idea of what your picture will look like before you start to make it. This makes creating the picture much easier and faster to do. If youâve made good choices along the way, the only thing left to worry about is technique. Sharpen your pencils, mix your paint, launch your software; youâre fully prepared to enter the most rewarding part of the whole process. You can now devote all of your energy to making your image. On the other hand, if you havenât managed the process properly â if, for instance, you didnât spend enough time sketching, or if your color studies never made it out of your head, then youâve instead made your work much more difficult to do successfully. Thereâs really no skipping any of these steps â if you didnât make these decisions when you were supposed to, youâll instead be making them now, when you should be trying to paint. Working just got a whole lot harder.
Getting the Most out of Perspective
Itâs All About Looks
Sometimes, your work can look wrong, even though itâs technically accurate. Letâs examine the image below.
Both images are technically correct. Theyâre wrong, though, when you consider the goals of drawing. When we draw representationally, we translate the three-dimensional world into a two-dimensional one. This process has many limitations and itâs our job to successfully compensate for them. You can avoid some of these problems by remembering to give your viewer enough visual information so they can easily tell what your object is and what itâs doing. Specifically, think about the general form of your object. Whether itâs organic or geometric, make sure you show enough of the front, side, and either top or bottom planes. When you lose or minimize any of these major planes youâve hindered the readability of the form. In the real world, itâs less of an issue. When we look at a three-dimensional object with our eyes, each eye has a slightly different vantage point. This gives concrete dimensional information to our brains in ways that a two-dimensional drawing canât. That, coupled with the fact that we move in space relative to what weâre looking at, means that in the dimensional world, this kind of visual ...