Real World modo: The Authorized Guide
eBook - PDF

Real World modo: The Authorized Guide

In the Trenches with Modo

  1. 384 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Real World modo: The Authorized Guide

In the Trenches with Modo

Book details
Table of contents
Citations

About This Book

modo is one of the most exciting 3D applications to come out in ages. With its revolutionary toolset, inspiring 3D rendering engine, and advanced ergonomics it promises to offer tremendous advantages to almost any segment within the CGI and graphics industry.This book teaches artists how to use modo to maximize benefits with the shortest learning curve. To not only identify and exploit the power of the modo toolset, but to also show the tremendous advantages of learning and implementing modo to any who could derive a benefit by doing so. McKay Hawkes will illuminate modo with clear, motivating, entertaining and stylized pages. This book will inspire and intrigue readers with captivating imagery, strong emotional draw, pertinent industry information, real world observations, and valuable tips & tricks. The companion web site (hosted on Luxology's web site) will include an online tutorial video relating to the creation of the inspiring cover art and all relating support files.

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Yes, you can access Real World modo: The Authorized Guide by Wes McDermott in PDF and/or ePUB format, as well as other popular books in Informatique & Programmation de jeux. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Routledge
Year
2014
ISBN
9781136136702

Table of contents

  1. Cover
  2. Real-World modo
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Acknowledgments
  7. Introduction
  8. Chapter 1: Basic Training
  9. Chapter 2: Becoming a Modonaut
  10. Chapter 3: Modeling
  11. Chapter 4: UV Mapping
  12. Chapter 5: Texturing
  13. Chapter 6: Animation
  14. Chapter 7: The Camera: Bringing It into Focus
  15. Chapter 8: Lighting and Rendering
  16. Chapter 9: Advanced Lighting and Rendering: Working in Linear Space
  17. Chapter 10: Using modo with Maya
  18. Chapter 11: Creating Real-time Assets
  19. Bonus Resources
  20. Index