Learning Autodesk 3ds Max Design 2010 Essentials
The Official Autodesk 3ds Max Reference
- 640 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About This Book
Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive.The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.
Frequently asked questions
Information
Introduction
Objectives
- Describe the Difference between Object Types in 3ds Max Design
- Create 3D Parametric Objects
- Use the Modifier Stack
- Use Some Essential Modifiers
- Clone Objects
- Create Low Poly Models
- Create Shapes
- Edit Splines
- Create Objects from Splines
- Create Compound Objects
Lesson 08 | Geometrical Object Types
Introduction
Objectives
- Describe the use of shapes.
- Describe the different 3D geometric object types
- Describe the difference between a base object and a parameter-driven object
- Attach and detach objects
Shapes
- Splines: A contiguous series of 2D or 3D segments between two or more vertices. A shape can contain multiple splines.
- Segments: A linear or curvilinear element defined by two vertices. Splines can contain one or multiple segments.
- Vertex: A point that defines an important location along a spline where the spline can potentially change direction. Vertices have different types that control whether a...
Table of contents
- Cover
- Full Title
- Copyright
- Acknowledgments
- Primary Author
- Contents
- Chapter 01 | Getting Started
- Chapter 02 | Modeling
- Chapter 03 | Lighting
- Chapter 04| Materials
- Index