Numbers and Symmetry
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Numbers and Symmetry

An Introduction to Algebra

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eBook - ePub

Numbers and Symmetry

An Introduction to Algebra

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About This Book

This textbook presents modern algebra from the ground up using numbers and symmetry. The idea of a ring and of a field are introduced in the context of concrete number systems. Groups arise from considering transformations of simple geometric objects. The analysis of symmetry provides the student with a visual introduction to the central algebraic notion of isomorphism.
Designed for a typical one-semester undergraduate course in modern algebra, it provides a gentle introduction to the subject by allowing students to see the ideas at work in accessible examples, rather than plunging them immediately into a sea of formalism. The student is involved at once with interesting algebraic structures, such as the Gaussian integers and the various rings of integers modulo n, and is encouraged to take the time to explore and become familiar with those structures.
In terms of classical algebraic structures, the text divides roughly into three parts:

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Information

Publisher
CRC Press
Year
2020
ISBN
9781000153378
Edition
1

1. NEW NUMBERS

Algebra begins with the natural numbers {1,2,3,ā€¦}, which we can add and multiply. By expanding to the integers
Z={ ā€¦,āˆ’3,āˆ’2,āˆ’1,0,1,2,3,ā€¦ }
we can also subtract any two numbersā€”a great convenience. A system of numbers, or number-like things, in which we can add, subtract, and multiply is called a ring. We speak of ā€œthe ring of integersā€ when we want to call attention to the fact that we add, subtract, and multiply integers.
We canā€™t always divide one integer by another (why not?). This can be an inconvenience, but it gives the integers an interesting structure. Actually, we can always divide by nonzero integers, if we allow something to be left overā€”a remainder: 37 divided by 5 is 7, with 2 left over. But the number 37/5 is not an integer, and when we say that 40 is divisible by 8, we mean that there is no remainder.
Modern algebra deals with new kinds of numbers. We can construct new integers by thinking geometrically. The ordinary integers can be thought of as equally spaced points on the number lineā€”a onedimensional arrangement:
Image
What about other equally spaced arrangements of points? Can we make points in the plane, or on the circle, into numbers? It turns out that there is a natural two-dimensional version of the integers, the Gaussian integers, and infinitely many circular versions.

1.1 A planeful of integers, Z[i]

Imagine the ordinary plane with an x-axis and a y-axis drawn in. How can we think of points in the plane as numbers, that is, how can we add, subtract, and multiply them? The ordinary integers are points on the x-axis, the integer n located at the point with coordinates (n, 0). We know how to add and multiply them.
There is a natural way to add points in the plane that is like the way we add points on the x-axis. What is the geometric meaning of adding ordinary integers? The notion of adding 2 can be represented by an arrow from 0 to 2, indicating the displacement 0ā†’2: move 2 steps to the right.
Image
To add 2 to any number n, take that arrow and slide it along the x-axis until its base is on n. The tip of the arrow is then on n + 2. Here is the geometry of adding 2 to 3:
Image
We may think of the number 2 as being the arrow which emanates from 0 and ends at 2; that is, we can think of 2 as meaning ā€œmove two steps to the right.ā€ On this view, the integers are not so much points as displacements, represented by arrows that start at 0. When we add 2 to 3 we put two arrows together to get a thirdā€”if we move 3 steps to the right, then 2 steps to the right, the total effect is to move 5 steps to the right.
This procedure tells us not only how to add two integer points on the x-axis, it tells us how to add any two points on the x-axis. It also works with negative numbers. The arrow that represents subtracting 5, or adding āˆ’5, goes from 0 to āˆ’5; move 5 steps to the left.
Image
To add āˆ’5 to 3, take the arrow and slide it along the x-axis until its base is on 3. Its tip is then on 3 āˆ’ 5 = āˆ’2.
Image
Again the result can be thought of as a displacement: moving 3 steps to the right, then 5 steps to the left, has the same effect as moving 2 steps to the left.
We can use this idea to form the sum a + b of any two points in the plane. Draw an arrow from 0 to b to represent adding b. Slide the arrow over, without rotating it, until its base is on a. Its tip is then on a + b.
Image
If we identify points with displacements, that is, with arrows starting at 0, then this method of adding points is called vector addition. What does the picture look like if we construct b + a instead of a + b? In this case we take the arrow from 0 to a and slide it along without turning it so that its base is on b. The point b + a is then the point at the tip of this arrow. The two lines we have already drawn above form two sides of a parallelogram. The bottom side of this parallelogram is where the arrow from 0 to a goes. If we slide that arrow so that its base is on b, it forms the top side of the parallelogram with its tip on a + b. So b + a = a + b, because adding a to b comes from looking at o...

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Preface
  6. Table of Contents
  7. 1 New numbers
  8. 2 The division algorithm
  9. 3 The Euclidean algorithm
  10. 4 Units
  11. 5 Primes
  12. 6 Symmetries
  13. 7 Matrices
  14. 8 Groups
  15. 9 Wallpaper patterns
  16. 10 Fields
  17. 11 Linear algebra
  18. 12 Error-correcting codes
  19. 13 Appendix: Induction
  20. 14 Appendix: The usual rules
  21. Index