The Mind-Game Film
Distributed Agency, Time Travel, and Productive Pathology
- 322 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About This Book
This book represents the culmination of Thomas Elsaesser's intense and passionate thinking about the Hollywood mind-game film from the previous two decades.
In order to answer what the mind-game film is, why they exist, and how they function, Elsaesser maps the industrial-institutional challenges and constraints facing Hollywood, and the broader philosophic horizon within which American cinema thrives today. He demonstrates how the 'Persistence of Hollywood' continues as it has adapted to include new twists and turns, as well as revisions of past concerns, as film moves through the 21st century. Through examples such as Minority Report, Mulholland Drive, Source Code, and Back to the Future, Elsaesser explores how mind-game films challenge us and play games with our perception of reality, creating skepticism and (self-) doubt. He also highlights the mind-game film's tendency to intervene in a complex fashion in the political moment by questioning the dominant power's intent to program both body and mind alike.
Prescient and compelling, The Mind-Game Film will appeal to students, scholars, and enthusiasts of media studies, film studies, philosophy, and politics.
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Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Table of Contents
- List of Contributors
- Prologue: Thomas Elsaesser and The Mind-Game Film
- The Mind-Game Film: Provenance of a Concept
- âMinding Hollywoodâ
- Politicizing the Mind-Game Film
- 1. On Mind-Game Films as Tipping Points: The Challenges of Cinema in the New Century
- 2. Too Late, Too Soon: Body, Time, and Agency
- 3. The Mind-Game Film
- 4. Time Travel Films: An Ethics of Redemption, Rescue, and Regret
- 5. The New Normal â Trauma as Successfully Failed Communication (NURSE BETTY 2000)
- 6. Saving Private Ryan
- 7. Philip K. Dick, the Mind-Game Film, and Retroactive Causality
- 8. Actions Have Consequences: Logics of the Mind-Game Film in David Lynchâs Los Angeles Trilogy
- 9. Zero Dark Thirty: Genre Hybridization as (Parapractic) Interference
- 10. Cinema and Games: Contingency as Our New Causality
- 11. Contingency, Causality, Complexity: Distributed Agency in the Mind-Game Film
- 12. The History of the Present as Paranoid Mind-Game
- Index