- 352 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About This Book
Summary Programming the TI-83 Plus/TI-84 Plus is an example-filled, hands-on tutorial that introduces students, teachers, and professional users to programming with the TI-83 Plus and TI-84 Plus graphing calculators. This fun and easy-to-read book immediately immerses you in your first programs and guides you concept-by-concept, example-by-example. You'll learn to think like a programmer as you use the TI-BASIC language to design and write your own utilities, games, and math programs.
About the Technology
The TI-83 Plus and TI-84 Plus are more than just powerful graphing calculatorstâthey are the perfect place to start learning to program. The TI-BASIC language is built in, so you have everything you need to create your own math and science programs, utilitiesâeven games.
About the Book
Programming the TI-83 Plus/TI-84 Plus teaches universal programming concepts and makes it easy for students, teachers, and professionals to write programs for the world's most popular graphing calculators. This friendly tutorial guides you concept-by-concept, immediately immersing you in your first programs. It introduces TI-BASIC and z80 assembly, teaches you tricks to slim down and speed up your programs, and gives you a solid conceptual base to explore other programming languages.This book is written for beginnersâno programming backgroundis assumed. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
What's Inside
- Works with all models of the TI-83, TI-83+, and TI-84+
- Learn to think like a programmer
- Learn concepts you can apply to any language
- Advanced concepts such as hybrid BASIC and ASM
Table of Contents
PART 1 GETTING STARTED WITH PROGRAMMING
- Diving into calculator programming
- Communication: basic input and output
- Conditionals and Boolean logic
- Control structures
- Theory interlude: problem solving and debugging
- PART 2 BECOMING A TI-BASIC MASTER
- Advanced input and events
- Pixels and the graphscreen
- Graphs, shapes, and points
- Manipulating numbers and data types
- PART 3 ADVANCED CONCEPTS; WHAT'S NEXT
- Optimizing TI-BASIC programs
- Using hybrid TI-BASIC libraries
- Introducing z80 assembly
- Now what? Expanding your programming horizons
Frequently asked questions
Information
Table of contents
- Copyright
- Brief Table of Contents
- Table of Contents
- Foreword
- Preface
- Acknowledgments
- About this Book
- Part 1. Getting started with programming
- Chapter 1. Diving into calculator programming
- Chapter 2. Communication: basic input and output
- Chapter 3. Conditionals and Boolean logic
- Chapter 4. Control structures
- Chapter 5. Theory interlude: problem solving and debugging
- Part 2. Becoming a TI-BASIC master
- Chapter 6. Advanced input and events
- Chapter 7. Pixels and the graphscreen
- Chapter 8. Graphs, shapes, and points
- Chapter 9. Manipulating numbers and data types
- Part 3. Advanced concepts; whatâs next
- Chapter 10. Optimizing TI-BASIC programs
- Chapter 11. Using hybrid TI-BASIC libraries
- Chapter 12. Introducing z80 assembly
- Chapter 13. Now what? Expanding your programming horizons
- Appendix A. Review: using your calculator
- Appendix B. TI-BASIC command reference
- Appendix C. Resource list
- Index
- List of Figures
- List of Tables
- List of Listings