Social Games and Identity in the Higher Education Workplace
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Social Games and Identity in the Higher Education Workplace

Playing with Gender, Class and Emotion

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Social Games and Identity in the Higher Education Workplace

Playing with Gender, Class and Emotion

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About This Book

We all play games at work – but have you ever wondered how your identity becomes bound up with game playing? This book is about employees in the Higher Education workplace and it provides an interpretation of why people act the way they do at work as an expression of game playing. It offers an insight into how people try to adapt and fit in at work by looking at how value is attached to certain identities through the lens of class and gender. The figure of the 'chav', the 'emotional woman', 'The Grafter', and 'Mrs. Bucket', are explored in detail as representations of what kinds of people are permitted, or not, to fit in at work. These identities are topical, and may even be familiar to readers, but the author's analysis of them challenges why they exist, what function these identities serve at work, and who is able to deploy and inscribe them as part of the games people play at work.

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Information

Year
2016
ISBN
9781137518033
© The Editor(s) (if applicable) and The Author(s) 2016
Michelle AddisonSocial Games and Identity in the Higher Education Workplace10.1057/978-1-137-51803-3_1
Begin Abstract

1. Social Games

Michelle Addison1
(1)
Institute of Health and Society, Newcastle University, Newcastle upon Tyne, UK
End Abstract
This book is about people in the workplace and how value is attached to certain identities through class and gender. Knowing what kind of person has value at work is explored here, and how people use their knowledge and ‘feel for the game’ (Bourdieu 1990, p. 67) to try to fit in with expectations of desirable identities. I am interested in the lives of everyday people and how it is we all find ways to fit in at work. The practice of trying to fit in is intricately bound up with feelings—it can be a painful thing to do, to fit in, and so this theme too is considered within this book. These discussions are based on a study situated in a Higher Education workplace,1 and the employees who took part in this research work in jobs ranging from lecturers and cleaners, to managers and electricians.
This book provides an interpretation of why people act the way they do at work as an expression of game-playing, and an insight into how people try to adapt and fit in at work. Acquiring cultural capital and learning the ‘right’ way to be at work are crucial to being able to fit in or not. The argument I make here is that knowledge of class and gender codes, and their symbolic meanings and value, are an important component of game-playing, and playing the game well. Game-playing reflects the legitimate culture of the workplace and how things ought to be done to secure inclusion and belonging. This book then points to mechanisms of inclusion and exclusion of certain kinds of people in the workplace through game-playing, where the ‘right’ identity fits, and the wrong identity is stigmatized. This has wider policy implications regarding equality and diversity at work. I look at certain people who specifically experience the stigma of particular classed and gendered distinctions, and how they feel the pain of being out of place, which they then have to try and manage through emotion work. What I hope is distinctive about this book is that it considers how class and gender practices are important at work, and how differences of class and gender are managed through emotion work. The location of my research in a Higher Education setting also adds to this by providing an insight into what it is like to work in a sector that is currently undergoing significant changes within the UK (see also Lynch 2006; Chapelo 2010; Watson 2011).
In writing this book, I acknowledge from the outset that by focusing on how identities are valued, or not, via class and gender, that this is also part of the making of identities of value. Hacking (2004) discusses this pertaining to wider processes of classifications; people come into view the more we attempt to understand various ways people are classified. He writes that people ‘come into being by a dialectic between classification and who is classified. Naming has real effects on people, and changes in people have real effects on subsequent classifications’ (2004: 280). Relating this to my own research, I am conscious then that by making class and gender my focus I necessarily locate other ways of understanding the making of identities of value to a more marginal position. This is done with a commitment to supporting other research related to identities of value.
In the following section, I begin by firstly outlining what my research is about, and I also discuss my motivations for doing this work. I also outline the theoretical framework that I use in this study—I adopt elements of Bourdieu’s conceptual toolkit, particularly habitus, capital, and field, and I also draw on Bourdieu’s ideas about distinctions and taste. I look at Bourdieu’s idea of social games and how this has shaped the direction of my own research. This is coupled with a short discussion of Bourdieu’s concept of hysteresis. I also bring to bear some of the key concepts from Arlie Hochschild’s highly acclaimed research The Managed Heart: Commercialization of Human Feeling (1983). I draw on her concept of emotion work, transmutation, and feeling rules.2

Motivations, Methods, and Aims

The motivation for this book arises out of a growing collection of work that looks at identity and people in the workplace. The workplace is not a ‘neutral’ space (Du Gay 1996; Bradley 1989; Cockburn 1991; Adkins 1995; McDowell 1997) and constructions of the ‘worker’ are culturally and socially complex (Du Gay 1996; Pettinger et al. 2005; Kirk and Wall 2011; Bolton and Laaser 2013; Ray and Sayer 1999). These particular studies and theoretical approaches reveal to various extents that the workplace is a space in which workers’ embodied identities can work for and against them in the new economy.
My own experiences of working in a Higher Education Institution are suffused with feelings of being ‘out of place’. Here was a world where colleagues not only dressed and talked differently to me, but were also intimidatingly qualified. Fitting in here and learning how to play the game takes enormous amounts of emotional and physical effort in the beginning. Over time, I have got better at knowing how the game is played, like some of the people I interviewed in my study. I too then have felt the ‘recognitions of others’ (Skeggs 1997, p. 4) as value judgements, as they are read off my own embodiment. From speaking to others about their experiences in the workplace it seems I am not alone in feeling uncomfortable at times, and out of place, for reasons that appear to be located in class and gender.

Theoretical Framework: Bourdieu and Hochschild

Bourdieu

In this section I explain the conceptual framework I use in my study. Bourdieu offers a theory of practice, which is grounded in empirical research, that promises to overcome the antimony between the social and personal ‘through an understanding of the relational properties of social phenomena’ (Özbilgin and Tatli 2005, p. 857). Bourdieu’s approach provides a way of making sense of the world that takes into account how the social and the personal, the subjective and objective, are inter-related and reproduce power dynamics. He has a rich repertoire of analytical tools that have excellent explanatory power that can be used in organizational research.

Habitus, Capital, and Field

Habitus is an embodied history that disposes each person to act, think, and feel in certain ways relative to their ‘conditions of existence’ (Bourdieu 1990, p. 52). Put another way, these conditions produce a person’s habitus, as Bourdieu puts it: ‘systems of durable, transposable dispositions, structured structures predisposed to function as structuring structures’ (1990, p. 53). The habitus is a matrix of ‘generative principles’ (1990, p. 53) that provide a practical logic that an individual draws upon with no active conscious intent. The habitus then is a useful concept because it helps to explain how a person is not only a ‘product of history’ but also making history. When a person speaks, dresses, thinks, or feels, then that person is doing so with the ‘active presence of past experiences’, and these are structuring ‘schemes of perception, thought and action’ (Bourdieu 1990, p. 54). This means that practices and schemes of perception are shaped by history and ‘internalized as a second nature and so forgotten as history’ (Bourdieu 1990, p. 56). By a person reproducing these schemes of perception and action, which Bourdieu saw as performative magic, the continuity of social and embodied structures is ensured over time.
Bourdieu is often criticized for producing a model of the habitus that does not allow for change (see, e.g., Mouzelis 2007; King 2000; Burawoy 2012). However this is, arguably, not a justified criticism. For although a person’s schemes of perception, action, and thoughts are structured by history, these durable structures are also shaped by the tiny adaptations a person makes during interactions with other people. Being disposed to act in a certain way never generates the same exact action the next time because small changes are made based on the experiences from the previous time. The effect is cumulative and a person’s whole past acts upon their present. Bourdieu suggests then that we have an ‘infinite capacity for generating products—thoughts, perceptions, expressions and actions—whose limits are set by the historically and socially situated conditions of its production, the conditioned and conditional freedom’ (1990, p. 55). In addition, we should be mindful that the habitus is a system of principles, not rules or laws. A person is disposed to act in a certain way and can ordinarily do so without thinking about it. Bourdieu describes this as being a fish swimming in water—this is when we feel most comfortable and have a good sense of ‘fit’ in the practical world (1990). We become a ‘fish out of water’, that is, uncomfortable with a sense that we do not fit in when we cross into a field that we are not familiar with. So, we try to adapt and make changes to our habitus according to the field we are in.
Bourdieu’s concept needs to be thought about as inseparable from objective field structures. As Thomson (2008, p. 67) notes, to fully understand relations between people one must ‘examine the social space in which interactions, transactions, and events’ occur. Bourdieu thinks about social space as field; field relates to a number of things, and it can mean a person’s objective position within structures in social space. This is analogous to a football pitch, as Bourdieu says, in which players have positions and are limited by the conditions of the field. The game that takes place in this field has its own ‘rules, histories, star players’, making each field different to the next (Thomson 2008, p. 69). As Maton puts it, ‘Where we are in life at any one moment is the result of numberless events in the past that have shaped our path’ (2008, p. 52). Bourdieu theorized that there were as many possible fields as there were ‘possibilities for the pursuit of distinction’ (1984, p. 223). Each field3 has a practical logic to it that a person must master if they are to be familiar and comfortable in this social space. Thomson (2008) adds that field is not fixed, rather, change occurs within the field as a result of adaptations in the way people play social games.
Bourdieu also talks about the field of power: this relates to ‘multiple social fields’ (Thomson 2008, p. 70) and the similarities between the logic structuring these fields and the dominant players. Thomson notes how fields are inter-related and so this can mean that a player’s position in one field can also advantage him or her in another field (e.g., field of education and the economic field). So, ‘what happens in the field of power shapes what can happen in a social field’ (Thomson 2008, p. 71). The field of cultural production relates to a system of signs and systems of exchange that have their own meaning within social fields, and as Johnson states, ‘the field of cultural production [
] encompass[es] the set of social conditions of the production, circula...

Table of contents

  1. Cover
  2. Frontmatter
  3. 1. Social Games
  4. 2. What Is Work in the Twenty-First Century?
  5. 3. The Marketization of the Higher Education Workplace in the UK
  6. 4. Playing Games in the HE Workplace
  7. 5. Knowledge and Embodiment of Femininity at Work
  8. 6. Knowledge and Embodiment of Class at Work
  9. 7. (Not) Fitting in and Emotion Work
  10. 8. Concluding Thoughts
  11. Backmatter