Sound and the Aesthetics of Play
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Sound and the Aesthetics of Play

A Musical Ontology of Constructed Emotions

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Sound and the Aesthetics of Play

A Musical Ontology of Constructed Emotions

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About This Book

This book is an interdisciplinary project that brings together ideas from aesthetics, philosophy, psychology, and music sociology as an expansion of German philosopher Hans-Georg Gadamer's theory on the aesthetics of play. This way of thinking focuses on an ontology of the process of musicking rather than an ontology of discovering fixed and static musical objects. In line with this idea, the author discusses the importance of participation and involvement in this process of musicking, whether as a listener or as a performer. Christensen then goes on to critique and update Gadamer's theory by presenting incompatibilities between it and recent theories of aesthetic emotions and embodiment. He proposes that emotions are 'constructed' rather than 'caused', that the mind uses a system of 'filters' to respond to sonic stimuli and thus constructs (via play) aesthetic feelings and experiences. In turn, this approach provides music with a route into the development of social capital and inter-subjective communication. This work builds on the hermeneutical steps already taken by Gadamer and those before him, continuing his line of thought beyond his work. It will be of great interest to scholars in music aesthetics as well as a variety of other music related fields, including music psychology, philosophy and science and technology studies.

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Yes, you can access Sound and the Aesthetics of Play by Justin Christensen in PDF and/or ePUB format, as well as other popular books in Scienze sociali & Sociologia. We have over one million books available in our catalogue for you to explore.

Information

Year
2017
ISBN
9783319668994
© The Author(s) 2018
Justin ChristensenSound and the Aesthetics of PlayPalgrave Studies in Soundhttps://doi.org/10.1007/978-3-319-66899-4_1
Begin Abstract

1. The Aesthetics of Play

Justin Christensen1
(1)
Music & Sound Knowledge Group, Aalborg University, Aalborg, Denmark
Abstract
In this chapter, I present an introduction to Gadamer’s aesthetics, a leading approach to aesthetics in the phenomenological tradition. Influenced by Heidegger, Gadamer is interested in how art impacts our experiences in the world, through mutually dependent disclosures and hiddennesses. These disclosures not only disclose themselves but also reveal the presence of the hidden or unfathomable, which draw us into the game of the aesthetic experience. This awareness of the hidden requests an active participation from us as listeners, and asks that we submit to the proposed rules of the game. It also further asks for an immersion into the game of the aesthetic experience that our consciousness does not control nor fully anticipate, allowing us to be potentially changed by the game.
Keywords
PhenomenologyGadamerHermeneuticsPrimacy of playAesthetic experience
End Abstract

1.1 Play

Through history, play has generally found legitimation in being a place for “kids to be kids”, and as an antidote to the goal-driven doing (praxis) and making (poesis) that is often seen as a purpose for life. As a result, other than the hedonic value that it offers in making learning more enjoyable, play has been frequently presented as having no utility on its own. One of the definitions of Play in the Oxford English Dictionary Online (OED) is that play is of the “[s]enses relating to recreation, pleasure, and enjoyment”, having sub-entries of play as “[t]o engage in activity for enjoyment and recreation rather than for a serious or practical purpose; to amuse or divert oneself” and “[t]o pretend to be, represent, or imitate as a game or for fun” (2017). Although views on play have been changing through the past century, numerous thinkers through history have suggested that play is merely carefree phantasy and frivolous nonsense, an escape from reality, or an interruption from the continuity of our purposive lives (Fink et al. 1968).
As the major motivating factor for play is the intrinsic motivation of play itself, it quickly contrasts itself from other human activities whose goals are external to themselves. It is likely this stark contrast from work that has relegated play to its limited role in life as a periodic antithesis. I will argue here that this is a misunderstanding of the ontology of play, and that play performs a major role in both childhood and social development. Similarly, I will propose later in this chapter that aesthetic play (a back and forth of presentation and reception between a performance and an audience) has potentials for self-unconcealment , the disclosure of aspects of one’s own being that occurs while the art event presents itself. Throughout our life, aesthetic play also generally resists against the fading of our experiences into habituated action, a forgetting of our being. Selectively fighting against this forgetting of being is important in that it allows us to adapt to new situations and to understand novel stimuli.
Huizinga has proposed that through history “a certain play -factor was extremely active all through the cultural process and 
 it produces many of the fundamental forms of social life” (2009, 173), concluding that civilization “does not come from play like a babe detaching itself from the womb: it arises in and as play, and never leaves it” (2009, 173; emphasis in original).
Another definition of play in the OED is that play is of the “[s]enses relating to movement, exercise, and activity”, with sub-entries of play as “[t]o exercise or occupy oneself, to be engaged with some activity”, or “[o]f a living being: to move about swiftly, with a lively, irregular, or capricious motion”, or “[t]o move, revolve, or oscillate freely, esp. within a definite space”, or “[o]f a thing: to move briskly or lightly, esp. with alternating or irregular motion” (2017). Similarly, the etymology of play likely comes from pleyen, which means “to dance, leap for joy, rejoice, be glad” (2017). Related to this, play is crucial in the juvenile development of most mammals and birds, and continues into adulthood in a few species such as primates, elephants, cetaceans, and parrots (Behncke 2015). As these species have too varied an ancestry, adult play is unlikely to have come from a single origin, and has instead been suggested to be tied to their shared “intricate sociality, longevity and large brains” (Behncke 2015, R24), with adult play influencing social bonding and adaptive intelligence. During her research, Behncke has observed an incredible amount of trust and voluntary risk-taking involved in the play of bonobos, with juveniles often surrendering their fate to a more powerful individual. She has suggested that the positive emotions that are intrinsic in play can help introduce individuals to novel stimuli in their environment, rewarding them for engaging with the world, further increasing the complexity that they are exposed to, and providing them with salience which helps learning and memory (2015).
In developing a work–play binary, one might also consider there to be some opposition between stress and play. On the contrary, mild and transient stress is an important aspect of play as long as it happens in a benevolent context. Sapolsky agrees with this, stating,
What do we call that optimal amount of stress? Being engaged, engrossed, and challenged. Being stimulated. Playing. The core of psychological stress is loss of control and predictability. But in benevolent settings we happily relinquish control and predictability to be challenged by the unexpected. 
 Surprise me—this is fun. (Sapolsky 2017, 131; emphasis added)
Similarly, moderate, transient stress can motivate us to be concerned with novel stimuli (Sapolsky 2017). Too little stress can leave us bored, while too much stress will leave us overstimulated. Each individual has their own range of how much uncertainty that they will enjoy and are motivated to participate in. As such, play is a celebration of uncertainty, and a benevolent openness to challenging levels of novelty. Playing should not be considered easy as it is hard work exposing ourselves to new ways of experiencing our environment and ourselves (Lotto 2017). This kind of play exposes us to our habits and our assumptions, leading us to question these assumptions, and thus encouraging adaptability and cognitive complexity.

1.2 Play in Aesthetics

Other definitions of play according to the OED is that play is of the “[s]enses relating to the performance of instrumental music” and of the “[s]enses relating to acting and dramatic performance” (2017). While Kant did not introduce the idea of play into aesthetics (Plato already considered the play of mimesis to be integral to the arts), he needed the concept of play to allow individuals to actively participate in their sensual experience even during experiences where transcendental concepts would not be communicated, such as during aesthetic experiences. First of all, Kant’s move to include active participation was a big step forward from previous theories of passive perception (e.g. Locke ) where the mind only passively receives ideas, seen in Locke (1803). This change is especially significant as Kant subscribed to the Cartesian mind–body distinction . And, in the mind–body distinction, if one is to exist as a mind separate from the world, the only means for one to communicate and share his/her experiences with others is to either have a connecting apparatus to the world that is identical to that of everyone else, or for everyone to passively experience the world. Without these identical connecting apparatuses, one would risk everyone synthesizing their sensory information in their own solipsistic ways when actively participating in their experiences, resulting in individuals not being able to relate to one another’s sensory knowledge. For this reason, Kant compensated against this solipsism by introducing synthetic a priori knowledge (this could be simplified as being a little mind chip that we would all have to connect us to our bodies in the world).
Second of all, Kant ’s active participation in experience was also a big step forward and required play , as Kant did not think that art had transcendental concepts that could ground it. If art lacks these transcendental concepts, then people would not be able to use their synthetic a priori knowledge that Kant had just introduced as a means to experience and contemplate it. This would lead to complete relativism in art, again resulting in individual and subjective experiences that could not be shared or adequately communicated with one another. To counter this, Kant appealed for at least some sense of a universality of taste, so he proposed a “free play” of intuition and understanding. Also, without transcendental concepts, intuition would not be directly linked to understanding, but would instead be allowed the freedom to play with understanding to create a sense of harmony between them. Kant considered this harmony to be the goal of art. He also described this free play of the faculties as having a purposiveness without a purpose, matching the intrinsic motivation found in play for the sake of play (Kant 2007). Unlike most forms of play, however, Kant’s play of the faculties does not have an in-between-ness , as it exists either entirely in the mind of the individual or in the qualities of the artwork, separating the experiencer from the experienced, the subject from the object.
This lack of an in-between-ness can be seen to follow from a Cartesian ethics of disengagement, where one, as a mind, must remain an objective scientist as much as possible. This Cartesian ethics suggests that if people use reason alone, they can inhibit their subjective biases and emotions to acquire an objective and universal knowledge (Vilhauer 2010). As such, in aesthetic appreciation people should dislocate their thoughts from the meaningful context that they happen to reside within, while extracting the formal elements from the work to disinterestedly contemplate them, allowing a free play of the faculties. Unfortunately for music, this aesthetic goal of separating oneself from the art object to allow a disinterested harmonizing of the faculties does not allow music without lyrics to fare well for reaching fine art status. Kant determined that music did not lend itself easily to be brought into words, nor was it readily an art object to be contemplated. As a result, he considered music to have an impoverished arousal of understanding, and thus he regarded music as “nothing but sensations without concepts, so that unlike poetry it leaves us with nothing to meditate about” (2007, §328).
Although numerous aesthetic theories have been grounded in a Cartesian ethics of disengagement to focus on art objects, there have been a number of philosophers, especially from the continental tradition, who have slowly moved away from this attempt to objectify aesthetics . One of these philosophers was Heidegger , who proposed that we are thrown into...

Table of contents

  1. Cover
  2. Frontmatter
  3. 1. The AestheticsAesthetics of PlayPlay
  4. 2. Musical Emotions
  5. 3. The Dynamic Autonomous Artwork
  6. 4. Modes of Affective and Aesthetic Experience
  7. 5. Conclusions
  8. Backmatter