Digital Bodies
eBook - PDF

Digital Bodies

Creativity and Technology in the Arts and Humanities

  1. English
  2. PDF
  3. Available on iOS & Android
eBook - PDF

Digital Bodies

Creativity and Technology in the Arts and Humanities

Book details
Table of contents
Citations

About This Book

?This book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions of the body and creativity through a digital lens, and informs of the role of technology in practices central to the arts and humanities.Crucially, Digital Bodies foregrounds creativity, the interrogation of technologies and the notion of embodiment within the various disciplines of art, design, performance and social science. In doing so, it explores a potential or virtual new sense of the embodied self. This book will appeal to academics, practitioners and those with an interest in not only how digital technologies affect the body, but also how they can enhance human creativity.

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Yes, you can access Digital Bodies by Susan Broadhurst, Sara Price, Susan Broadhurst,Sara Price in PDF and/or ePUB format, as well as other popular books in Media & Performing Arts & Performing Arts. We have over one million books available in our catalogue for you to explore.

Information

Year
2017
ISBN
9781349952410

Table of contents

  1. Foreword
  2. Contents
  3. Editors and Contributors
  4. List of Figures
  5. Chapter 1 Introduction
  6. Part I The Performing Body: Creativity and Technology in Performance
  7. Chapter 2 Digital Performance and Creativity
  8. Chapter 3 Metakimospheres
  9. Chapter 4 Making and Breaking: Electronic Waste Recycling as Methodology
  10. Chapter 5 Karen by Blast Theory: Leaking Privacy
  11. Part II Designing, (Re)designing: Embodiment and Digital Creativity in Art Practices
  12. Chapter 6 Bodies in Light: Mediating States of Presence
  13. Chapter 7 The Embodiment of Time
  14. Chapter 8 Machinising Humans and Humanising Machines: Emotional Relationships Mediated by Technology and Material Experience
  15. Chapter 9 The Oxymoron of Touch: The Tactile Perception of Hybrid Reality Through Material Feedbacks
  16. Part III Digital Aesthetics and Identity: Creativity in Fashion Design
  17. Chapter 10 Post-industrial Fashion and the Digital Body
  18. Chapter 11 I:OBJECT—Or the Case for Fashion Without Products
  19. Chapter 12 Critical Interventions in Wearable Tech, Smart Fashion and Textiles in Art and Performance
  20. Chapter 13 Giving Body to Digital Fashion Tools
  21. Part IV Embodied Interaction: Digital Communication and Meaning Making in the Social Sciences
  22. Chapter 14 Embodied Music Interaction: Creative Design Synergies Between Music Performance and HCI
  23. Chapter 15 Digital Museum Installations: The Role of the Body in Creativity
  24. Chapter 16 Playing at Doctors and Nurses: Technology, Play and Medical Simulation
  25. Chapter 17 Methodological Innovation, Creativity and the Digital Body
  26. Index