Growing Up Online
eBook - PDF

Growing Up Online

Young People and Digital Technologies

  1. English
  2. PDF
  3. Available on iOS & Android
eBook - PDF

Growing Up Online

Young People and Digital Technologies

Book details
Table of contents
Citations

About This Book

In this cutting-edge anthology, contributors examine the diverse ways in which girls and young women across a variety of ethnic, socio-economic, and national backgounds use digital technology in their everyday lives. They explore identity development, how young women interact with technology, and how race, class, and identity influence game play.

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Yes, you can access Growing Up Online by S. Weber, S. Dixon, S. Weber,S. Dixon in PDF and/or ePUB format, as well as other popular books in Scienze sociali & Sociologia. We have over one million books available in our catalogue for you to explore.

Information

Year
2007
ISBN
9780230607019

Table of contents

  1. Cover
  2. Contents
  3. List of Illustrations
  4. Acknowledgments
  5. About the Contributors
  6. Introduction: Perspectives on Young People and Technologies
  7. One: Playspaces, Childhood, and Video games
  8. Two: "I'm the One Who Makes the Lego Racers Go": Studying Virtual and Actual Play
  9. Three: Girls' Adoption of New Technologies
  10. Four: The Girls' Room: Negotiating Schoolyard Friendships Online
  11. Five: "I Think We Must be Normal 
 There are Too Many of Us for This to be Abnormal!!!": Girls Creating Identity and Forming Community in Pro-Ana/Mia Websites
  12. Six: Private Writing in Public Spaces: Girls' Blogs and Shifting Boundaries
  13. Seven: Consuming Fashion and Producing Meaning through Online Paper Dolls
  14. Eight: Producing Gender in Digital Interactions: What Young People Set Out to Achieve through Computer Game Design
  15. Nine: Contexts, Pleasures, and Preferences: Girls Playing Computer Games
  16. Ten: Adolescent Girls' Expression on Web Home Pages: Spirited, Somber, and Self-Conscious Sites
  17. Eleven: Playing At and With Popular Teen Culture on "Girl" Websites: The Case of Alice
  18. Twelve: Girl Culture and Digital Technology in the Age of AIDS
  19. Thirteen: New Girl (and New Boy) at the Internet Café: Digital Divides/Digital Futures
  20. Fourteen: Contested Spaces: Protecting or Inhibiting Girls Online?
  21. Fifteen: Reviewing Young Peoples' Engagement with Technology
  22. Index