Artificial Intelligence in Games
eBook - ePub

Artificial Intelligence in Games

Paul Roberts

  1. 302 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Artificial Intelligence in Games

Paul Roberts

Book details
Table of contents
Citations

About This Book

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have.

Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversational manner, using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C# for the topic at hand. Each chapter has its own example game available to download, written in C# in the Unity Game Engine.

This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques.

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Information

Table of contents

  1. Cover Page
  2. Half-Title Page
  3. Title Page
  4. Copyright Page
  5. Contents
  6. Chapter 1 Introduction
  7. Chapter 2 Math
  8. Chapter 3 Steering Behaviours
  9. Chapter 4 Terrain Analysis
  10. Chapter 5 Pathfinding
  11. Chapter 6 Decision-Making
  12. Chapter 7 Fuzzy Logic
  13. Chapter 8 Chess AI
  14. Chapter 9 Genetic Algorithms
  15. Chapter 10 Neural Networks
  16. Index
Citation styles for Artificial Intelligence in Games

APA 6 Citation

Roberts, P. (2022). Artificial Intelligence in Games (1st ed.). CRC Press. Retrieved from https://www.perlego.com/book/3532504/artificial-intelligence-in-games-pdf (Original work published 2022)

Chicago Citation

Roberts, Paul. (2022) 2022. Artificial Intelligence in Games. 1st ed. CRC Press. https://www.perlego.com/book/3532504/artificial-intelligence-in-games-pdf.

Harvard Citation

Roberts, P. (2022) Artificial Intelligence in Games. 1st edn. CRC Press. Available at: https://www.perlego.com/book/3532504/artificial-intelligence-in-games-pdf (Accessed: 15 October 2022).

MLA 7 Citation

Roberts, Paul. Artificial Intelligence in Games. 1st ed. CRC Press, 2022. Web. 15 Oct. 2022.