Writing Successful Undergraduate Dissertations in Games Development and Computer Science
eBook - ePub

Writing Successful Undergraduate Dissertations in Games Development and Computer Science

Thomas Hainey, Gavin Baxter

  1. 294 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Writing Successful Undergraduate Dissertations in Games Development and Computer Science

Thomas Hainey, Gavin Baxter

Book details
Table of contents
Citations

About This Book

Writing a dissertation in the final year at university can be a highly daunting task for any student, but particularly if the degree is practically oriented and implementation based. This book provides an accessible, concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation.

Drawing on the authors' extensive knowledge and experience of supervising dissertation students, the book offers a step-by-step guide to the key areas of writing a dissertation alongside real-life examples. Chapters cover:

  • Producing literature reviews.
  • Formulating research questions.
  • Understanding epistemologies.
  • Selecting methodologies and research methods.
  • Software development life cycle methodologies.
  • Evaluation, statistical analysis, and formulating conclusions.

Working methodically through the different stages of writing a dissertation, this is an essential comprehensive guide for all students producing any form of dissertation in computer science, software engineering, or games development.

Frequently asked questions

How do I cancel my subscription?
Simply head over to the account section in settings and click on “Cancel Subscription” - it’s as simple as that. After you cancel, your membership will stay active for the remainder of the time you’ve paid for. Learn more here.
Can/how do I download books?
At the moment all of our mobile-responsive ePub books are available to download via the app. Most of our PDFs are also available to download and we're working on making the final remaining ones downloadable now. Learn more here.
What is the difference between the pricing plans?
Both plans give you full access to the library and all of Perlego’s features. The only differences are the price and subscription period: With the annual plan you’ll save around 30% compared to 12 months on the monthly plan.
What is Perlego?
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1 million books across 1000+ topics, we’ve got you covered! Learn more here.
Do you support text-to-speech?
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more here.
Is Writing Successful Undergraduate Dissertations in Games Development and Computer Science an online PDF/ePUB?
Yes, you can access Writing Successful Undergraduate Dissertations in Games Development and Computer Science by Thomas Hainey, Gavin Baxter in PDF and/or ePUB format, as well as other popular books in Education & Education General. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Routledge
Year
2022
ISBN
9781000784381
Edition
1

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Contents
  6. Acknowledgements
  7. How to Use This Book
  8. 1 Introduction to Dissertations
  9. 2 Academic Rigour
  10. 3 Citations, Referencing, and Hierarchy of Academic Sources
  11. 4 Research Ethics
  12. 5 Dissertation Structure in Games Development and Computer Science
  13. 6 Research Methodologies and Methods
  14. 7 Formulating Research Questions
  15. 8 Performing a Literature Review
  16. 9 Selecting a Software or Games Development Life Cycle Methodology
  17. 10 Selecting a Software Design Modelling Language (SDML)
  18. 11 Design
  19. 12 Implementation
  20. 13 Testing
  21. 14 Evaluation
  22. 15 Statistical Analysis Techniques
  23. 16 Discussion
  24. 17 Conclusions
  25. 18 References
  26. 19 Appendices
  27. 20 Writing Up and Proofreading
  28. 21 Data Collection Mechanisms
  29. 22 General Questionnaire Design
  30. 23 Basic Intervention Experimental Design
  31. 24 General Academic Writing Tips
  32. 25 Presenting Research
  33. 26 Defending Research
  34. 27 Summary
  35. Index