Mobile Commerce
eBook - ePub

Mobile Commerce

  1. 81 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Mobile Commerce

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About This Book

Do you know anyone who does not own a mobile device? Consumers use mobile devices not only for communicating but for shopping as well. Searching for product information, inquiring about services, comparing prices, and purchasing make-up are just some of the shopping functions done on mobile devices. How does this change how firms do business? What are the differences between desktop computer shoppers and mobile device shoppers? Moreover, are firms prepared to do business in this changing environment? The purpose of this book is to answer questions concerning the benefits of mobile commerce and its commonalities and contrasts with electronic commerce. Electronic commerce is still viable and we examine its validity along with mobile commerce. Mobile commerce is not electronic commerce, and we discuss the differences, as well as how one can enhance the other. Consumers use both electronic commerce and mobile commerce, as well as offline shopping, on their path to purchase in total omnichannel environment-using all channels. We integrate the opportunities and challenges to bring an idea of the future of marketing with an emphasis on both mobile and electronic commerce, into digital commerce.

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Yes, you can access Mobile Commerce by Esther Swilley in PDF and/or ePUB format, as well as other popular books in Business & Advertising. We have over one million books available in our catalogue for you to explore.

Information

Year
2015
ISBN
9781606498453
Subtopic
Advertising
CHAPTER 1
What Is Digital Commerce?
Electronic commerce and mobile commerce are a part of digital commerce overall. Digital commerce refers to transactions that occur through the Internet. Digital commerce transactions usually begin with the consumer connected online through electronic means. Electronic devices include desktop computers, laptops, mobile phones, and tablets. Digital commerce forms include electronic commerce, mobile commerce, and social commerce. The division of forms is either by device or by platform.
Electronic commerce is any form of economic activity conducted via electronic connections (Wigand 1997). Although this definition is very broad, it has narrowed as digital commerce has advanced. Electronic commerce concerns transactions take place on a desktop computer or laptop, mobile commerce transactions take place on a mobile phone or tablet, and social commerce is on social platform—with some overlap as electronic or mobile devices can conduct social commerce.
What Is Mobile Commerce?
When developed first, electronic commerce on a mobile device defined mobile commerce. Those who were heavily involved with e-commerce were the first adopters of transactions on their mobile devices (Einav et al. 2014) and defined mobile commerce activities in this vein. However, as digital commerce evolved, so did mobile commerce. Mobile commerce came into its own as a viable means of shopping. Mobile commerce is not a form of electronic commerce but a different marketing channel based on changes in consumer behavior and needs.
Mobile commerce, specifically, refers to the ability to offer value through virtual transactions that allow for location-specificity and time-sensitivity, as well as the ability to build personalized relationships with the customer (Swilley and Hofacker 2006). Whereas electronic commerce only offers, the ability to transact at any time, mobile commerce offers consumers the ability to transact at any place and at any time.
Why Mobile Commerce Matters?
Projections of mobile commerce for shopping will increase year over year according to many sources. Although consumers still shop in stores and on their computers, there are reasons for continuance of mobile commerce by consumers. First, anytime, anywhere shopping matters to consumers. Consumers expect to be able to connect to their mobile devices at any location. With their device in hand, use of mobile devices for searching and shopping, anywhere at any time is a marketing function that consumers expect from retailers. Mobile commerce has benefits not found in other forms of shopping, whether online or offline, which include
  • Ubiquity
  • Location
  • High level of ownership
  • Individual devices
Ubiquity. Mobile commerce is ubiquitous, meaning consumers shop anywhere at any time. In electronic commerce, using a desktop computer does not allow shopping anyway. Desktop computers are stationary. Consumers must shop at the location of the computer, when online at that computer. Laptops allow for better location advantages but can be cumbersome in trying to shop in many settings. Although the location is not fixed, laptops are usually limited in where usage can take place as many use a laptop instead of a desktop. Hence, the base of the purchase is the whereabouts of the computer.
With electronic commerce, the time it takes to get back to the location of the computer delays the time between when the consumer makes the decision to purchase and the time of purchase. Many factors change that decision within that time. In addition, consumers can shop at locations outside the retail store, including while at a sporting event, on public transportation, whenever or wherever it is convenient for the shopper. Location-based shopping offers the expediency of connecting to the Internet wherever for shopping at any place convenient for the shopper.
Retail store restraints of time are also nonexistent with mobile shopping. Most stores are not open 24 hours, seven days a week. Electronic commerce offers this advantage. However, mobile commerce takes round-the-clock shopping to another level. Time is based on convenience of the shopper. No longer is time a shopping constraint. Mobile commerce allows for more time convenience for shopping.
Location. A benefit of mobile commerce is the location of the customer. Everyone is busy—on the go. Shopping on the go refers to immediate purchasing opportunities for consumers so they can make purchasing decisions instantly. Shopping on the go offers retailers the ability to close the sales gap relatively quickly in the consumer decision-making process. When consumers understand their need, search for information, and compare alternatives, a purchase decision is made. Mobile shopping closes the time gap within this process. Immediate purchasing opportunities allow the customer to interact with the retailer without going to an alternate outlet. Immediate purchasing also allows consumers to make a decision without browsing alternative sources. For example, Sarah is shopping for decorative pillows at Local DĂ©cor. The Local DĂ©cor salesclerk, understanding exactly what Sarah wants, tells her of a shipment coming in a week. The salesclerk shows her pictures of the pillows, allowing Sarah to look at the pictures on her mobile phone, and purchase them from the store, while in the store. By the time the shipment comes to the store, Sarah will have her pillows.
High Level of Ownership. More consumers own mobile phones than any other device. Reaching a target audience is easier and more reliable because most consumers own, have, and are using their mobile devices. Expectations of mobile phone and tablet ownership see continuous rise, however, at a slowing pace.
Individualized Devices. Many consumers either share a desktop computer at home with other family members or use a personal computer at work. In either case, consumers may be reluctant to share information over shared devices. However, mobile phones and most tablets are individually owned and used. Even if a company supplies mobile devices to employees, the devices are not shared. This gives mobile devices personal uniqueness. The consumer, as an individual, is the only user of a mobile device. Messages, communications, and other forms of data can be personalized and exclusive to the individual. For example, Sarah can now receive information from Local DĂ©cor, specifically using the colors and items that satisfy Sarah’s needs.
Communication between a business and a customer individualized through mobile devices gives each anywhere, anytime convenience. Tablet computers and mobile phone use is frequently specific to one person, even if owned by an employer. Hence, retailers can personalize mobile marketing efforts.
Retailers can reach consumers when convenient for both retailer and for the consumer. When merchandise is first in stock, retailers can reach out to their clientele for quick and easy mobile transactions. In turn, consumers can buy within minutes of a mobile communication from a retailer, whether done while watching television on their tablets, or in another store with their mobile phones.
Profiling customer wants and needs gives retailers the opportunity to sell to whom it makes sense—their target market. Retailers can segment their target to a finite sample and personalize messages, coupons, promotions, and other marketing communications. User-specific information can be gathered allowing for interactivity between the individual and the retailer. Retailers can now focus on distinct customer relationships and offer personal interactions.
Transactions in mobile commerce involve at least one mobile device. For example, a consumer can make a purchase using their tablet computer on an online website. Alternatively, while in a store, a consumer makes a purchase through their mobile phone. This is mobile commerce.
Mobile Devices and Their Roles in Mobile Commerce
A mobile device refers to a handheld device with a computing system that allows for the transfer of voice and/or data transmissions for communication purposes. Wi-Fi, GPS, and Bluetooth allow these devices to connect to the Internet. These devices also run on software called a mobile application, or app. Like software for computers, mobile apps allow users to use their mobile devices as a computer for communication, information, productivity, gaming, and shopping. The two most popular types of mobile devices are mobile (or cell) phones and tablet computers. Mobile consumers use each of these devices. Both mobile phones and tablets run on either an Apple or Android operating system, also referred to as a platform.
Mobile Phones
Although the technology for mobile phones was developed in the early 20th century, the 1973 Motorola portable handset developed by Dr. Martin Cooper was the first commercial cell phone. A large, clunky device, this mobile phone was the first to be used outside of the automobile. It was not until 10 years later that it became commercially produced. In 1992, IBM developed the first smartphone, named Simon, which had not only cell phone capabilities but also a calendar, address book, world clock, calculator, and e-mail capabilities. It was the first cell phone enabled with a touch screen instead of buttons. Several versions of smart phones were developed, including the Windows CE, Palm OS Treo, and Blackberry. Not until the advent of the iPhone in 2007 did consumers began to buy smartphones.
Starting as analog, most mobile phones are now digital, with the advent of wireless networks. There are different types of mobile phones: basic, conventional, and smartphones.
Basic phones allow users to communicate with voice and text. Some offer limited media and the use of keyboards. Prepaid phones and buying minutes prior to use are usually basic. Conventional mobile phones, like basic phones, allow for communication, and also offer Internet access, gaming, and productivity features. However, conventional phones do not allow for ...

Table of contents

  1. Cover
  2. Title
  3. Copyright
  4. Dedication
  5. Abstract
  6. Content
  7. Acknowledgments
  8. Introduction
  9. Chapter 1: What Is Digital Commerce?
  10. Chapter 2: Contrasting E-Commerce and M-Commerce
  11. Chapter 3: What Connects the Target?
  12. Chapter 4: Touchpoints
  13. Chapter 5: Challenges to Digital Commerce
  14. Chapter 6; Enhancing Digital Commerce
  15. Conclusion
  16. References
  17. Index
  18. Adpage
  19. Backcover