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The School Librarian's Technology Playbook
Innovative Strategies to Inspire Teachers and Learners
Stacy Brown
- 248 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
The School Librarian's Technology Playbook
Innovative Strategies to Inspire Teachers and Learners
Stacy Brown
About This Book
Using concrete examples, The School Librarian's Technology Playbook offers strategies for school librarians to initiate and support innovative practices throughout their school community. The role of school librarians has evolved: no longer do they primarily support teachers with reading and literacy resources. Many librarians now support teachers in integrating technology tools and innovative teaching practices in their classrooms. At her school, author and learning coordinator Stacy Brown has pioneered the transition to innovation and technology use in the classroom. In The School Librarian's Technology Playbook, she showcases different technology tools and innovative strategies that can be incorporated into the classroom, such as 3D printing, augmented reality, green screen applications, gamification, coding, makerEd, and more. She details the many ways in which school librarians can support teachers as they implement these new practices into their curriculum. School librarians will learn how to collaborate with teachers and how to empower them to step outside of their comfort zones to try new tools and teaching methods. Readers of this book will also learn how to support teachers as the technology continues to change in this dynamic educational landscape.
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Table of contents
- Cover
- Title Page
- Copyright
- Contents
- Acknowledgments
- Introduction
- Chapter 1: Be the Change You Wish to See
- Chapter 2: It’s Not About the Tools, but … 3D Printing Has a Lot to Offer
- Chapter 3: Alter Reality to Elevate Learning
- Chapter 4: The Power of Podcasting
- Chapter 5: Curricular Connections to Coding
- Chapter 6: Sometimes It Is All Fun and Games
- Chapter 7: Engineer the Learning to Be Awesome
- Chapter 8: Leveraging a Love of YouTube
- Chapter 9: Making Connections with Makerspaces
- Chapter 10: Socialize Learning with Social Media
- Chapter 11: Build Curiosity with QR Codes
- Chapter 12: Go Viral with Videoconferencing
- Chapter 13: Innovation Requires Leadership
- Conclusion: Reflect, Revise, Redo
- Bibliography
- Index