A Framework for Scientific Discovery through Video Games
eBook - ePub

A Framework for Scientific Discovery through Video Games

  1. 133 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

A Framework for Scientific Discovery through Video Games

Book details
Table of contents
Citations

About This Book

As science becomes increasingly computational, the limits of what iscomputationally tractable become a barrier to scientific progress. Manyscientific problems, however, are amenable to human problem solving skillsthat complement computational power. By leveraging these skills on a largerscale---beyond the relatively few individuals currently engaged inscientific inquiry---there is the potential for new scientific discoveries.This book presents a framework for mapping open scientific problems intovideo games. The game framework combines computational power with humanproblem solving and creativity to work toward solving scientific problemsthat neither computers nor humans could previously solve alone. To maximizethe potential contributors to scientific discovery, the framework designs agame to be played by people with no formal scientific background andincentivizes long-term engagement with a myriad of collaborative orcompetitive reward structures. The framework allows for the continualcoevolution of the players and the game to each other: as players gainexpertise through gameplay, the game changes to become a better tool.The framework is validated by being applied to proteomics problems with thevideo game Foldit. Foldit players have contributed to novel discoveries inprotein structure prediction, protein design, and protein structurerefinement algorithms. The coevolution of human problem solving and computertools in an incentivized game framework is an exciting new scientificpathway that can lead to discoveries currently unreachable by other methods.

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Yes, you can access A Framework for Scientific Discovery through Video Games by Seth Cooper in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Science General. We have over one million books available in our catalogue for you to explore.

Information

Publisher
ACM Books
Year
2014
ISBN
9781627055062

Table of contents

  1. Cover
  2. About The Book
  3. Title Page
  4. Copyright Page
  5. Dedication
  6. Contents
  7. Preface
  8. Chapter 1 Introduction
  9. Chapter 2 Related Literature
  10. Chapter 3 Framework
  11. 3.5 Rewards and Social Interaction
  12. 3.6 Conclusion
  13. Chapter 4 Protein Structure Prediction
  14. Chapter 5 Protein Design5.1 Introduction
  15. Chapter 6 Protein Structure Refinement Algorithms
  16. Chapter 7 Conclusion
  17. Bibliography
  18. Author’s Biography