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- 528 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Book details
Table of contents
Citations
About This Book
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.
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Yes, you can access Interactive Storytelling by Andrew Glassner in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover Page
- Half-Title Page
- Title Page
- Copyright Page
- Dedication
- Table of Contents
- Preface
- Part I Introduction
- Part II Story Structure
- Part III Game Structure
- Part IV Merging Stories and Games
- Part V Story Environments
- Bibliography
- Index
- About the Author