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- 188 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Designing the User Experience of Game Development Tools
Book details
Table of contents
Citations
About This Book
Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don't know where to begin.Designing the User Experience of Game Development Tools addresses these issues to empower tools developers to make positive steps toward improving the user experience of their tools.The book explains how to im
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Yes, you can access Designing the User Experience of Game Development Tools by David Lightbown in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover
- Half-Title Page
- Title Page
- Copyright Page
- Dedication
- Table of Contents
- Praise for Designing the User Experience of Game Development Tools
- Foreword
- Introduction
- About the Author
- Chapter 1 Welcome to Designing the User Experience of Game Development Tools
- Chapter 2 The User-Centered Design Process
- Chapter 3 What Does It Mean to Be âUser-Centeredâ?
- Chapter 4 Analysis
- Chapter 5 Design
- Chapter 6 Evaluation
- Chapter 7 Back to Analysis
- Chapter 8 Real-World User-Centered Design
- Conclusion
- Thanks
- Works Cited & Recommended Reading
- Trademarks
- Index