Tactile Internet
  1. 508 pages
  2. English
  3. ePUB (mobile friendly)
  4. Only available on web
eBook - ePub
Book details
Table of contents
Citations

About This Book

Tactile Internet with Human-in-the-Loop describes the change from the current Internet, which focuses on the democratization of information independent of location or time, to the Tactile Internet, which democratizes skills to promote equity that is independent of age, gender, sociocultural background or physical limitations. The book promotes the concept of the Tactile Internet for remote closed-loop human-machine interaction and describes the main challenges and key technologies. Current standardization activities in the field for IEEE and IETF are also described, making this book an ideal resource for researchers, graduate students, and industry R&D engineers in communications engineering, electronic engineering, and computer engineering.

  • Provides a comprehensive reference that addresses all aspects of the Tactile Internet – technologies, engineering challenges, use cases and standards
  • Written by leading researchers in the field
  • Presents current standardizations surrounding the IETF and the IEEE
  • Contains use cases that illustrate practical applications

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Yes, you can access Tactile Internet by Frank H. P. Fitzek,Shu-Chen Li,Stefanie Speidel,Thorsten Strufe,Meryem Simsek,Martin Reisslein in PDF and/or ePUB format, as well as other popular books in Technology & Engineering & Electrical Engineering & Telecommunications. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover image
  2. Title page
  3. Table of Contents
  4. Copyright
  5. List of contributors
  6. About the editors
  7. Preface
  8. Acknowledgments
  9. Acronyms
  10. Chapter 1: Tactile Internet with Human-in-the-Loop: New frontiers of transdisciplinary research
  11. Part 1: Domains of applications
  12. Introduction
  13. Chapter 2: Surgical assistance and training
  14. Chapter 3: Human–robot cohabitation in industry
  15. Chapter 4: Internet of Skills
  16. Part 2: Key technology breakthroughs
  17. Introduction
  18. Chapter 5: Haptic codecs for the Tactile Internet
  19. Chapter 6: Intelligent networks
  20. Chapter 7: Augmented perception and interaction
  21. Chapter 8: Human-inspired models for tactile computing
  22. Part 3: Fundamental challenges
  23. Introduction
  24. Chapter 9: Human perception and neurocognitive development across the lifespan
  25. Chapter 10: Sensors and actuators
  26. Chapter 11: Communications and control
  27. Chapter 12: Tactile electronics
  28. Chapter 13: Tactile computing: Essential building blocks for the Tactile Internet
  29. Part 4: Technological standards and the public
  30. Introduction
  31. Chapter 14: Traces for the Tactile Internet: Architecture, concepts, and evaluations
  32. Chapter 15: Tactile Internet standards of the IEEE P1918.1 Working Group
  33. Chapter 16: Public opinion and the Tactile Internet
  34. Bibliography
  35. Index