- 342 pages
- English
- ePUB (mobile friendly)
- Only available on web
About This Book
Turn your love of video games into a new love of programming by learning the ins and outs of writing code while also learning how to keep track of high scores, what video game heroes and loot boxes are made of, how the dreaded RNG (random number generation) works, and much, much more. This book is the first in an ongoing series designed to take readers from no coding knowledge to writing their own video games and interactive digital experiences using industry standard languages and tools.
But coding books are technical, boring, and scary, aren't they? Not this one. Within these pages, readers will find a fun and approachable adventure that will introduce them to the essential programming fundamentals like variables, computer-based math operations, RNG, logic structures, including if-statements and loops, and even some object-oriented programming. Using Visual Studio and C#, readers will write simple but fun console programs and text-based games that will build coding skills and confidence.
Packed with practical examples and plain-language explanations, this book is structured like a video game, complete with levels to progress through, bonus levels for extra practice, cutscenes that offer info-packed coding breaks, and end-of-level code rewards to illustrate how everything fits together. Gain even more experience by exploring the resources and bonus materials at the companion website: https://welcomebraveadventurer.ca. Engaging and concise, this book is appealing to both a general readership as well as course convenors and students of programming.
Put on your cap of +5 courage and level up by joining the coding adventure that awaits you inside!
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Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Dedication
- Contents
- Acknowledgements
- 1 Cutscene 1: Backstory
- 2 Level 1: Prepare for Adventure
- 3 Code Quest 1: Hello, World!
- 4 Level 2: Adventure Begins
- 5 Code Quest 2: Great Game Quotes
- 6 Level 3: A Variable Inventory of Items
- 7 Code Quest 3: Character Builder (Part 1)
- 8 Level 4: Some Friendly Input
- 9 Code Quest 4: Character Builder (Part 2)
- 10 Cutscene 2: Recipes for Success
- 11 Level 5: Divide and Conquer
- 12 Code Quest 5: Tiny Tournament Stats
- 13 Level 6: A Random Opportunity
- 14 Code Quest 6: A Random Encounter (Part 1)
- 15 Level 7: A Fork in the Road
- 16 Code Quest 7: A Random Encounter (Part 2)
- 17 Level 8: Decisions, Decisions
- 18 Code Quest 8: My First Loot Box (Part 1)
- 19 Level 9: Here We Go Again, and Again
- 20 Code Quest 9: My First Loot Box (Part 2)
- 21 Cutscene 3: Yikes, Gremlins!
- 22 Level 10: Crafting Custom Objects
- 23 Code Quest 10: A Companion for Our Hero (Part 1)
- 24 Level 11: A Factory for Our Objects
- 25 Code Quest 11: A Companion for Our Hero (Part 2)
- 26 Cutscene 4: The Adventure Ends ⌠Or Does It?
- 27 Bonus Code Quest: Cornflower Blue! (MonoGame Sneak Peek)
- 28 Bonus Level 1: A Bit about Binary
- 29 Bonus Level 2: A Slight Miscalculation
- 30 Bonus Level 3: Input Made (A Little Bit) Friendlier
- 31 Bonus Level 4: The Return of Decisions, Decisions
- 32 Bonus Level 5: A Matter of Scope
- 33 Bonus Level 6: Let's Take This Online
- Index