CHAPTER ONE
Introduction
Opening the door to the drugstore, I knew exactly where I was headed. In my pocket was my weekly dollar allowance, given to me by my father before we left our house that morning. We had driven 40 miles from Amisk, the very small town in which we lived, for our weekly trip to Wainwright, a town of about five thousand. In Wainwright, there were two large grocery stores, a department store, two hardware stores, both menâs and womenâs clothing stores, a fabric store, a small bookstore, several restaurants, and a movie theatre. More importantly from the perspective of a 10-year-old boy, there were two drugstores, both of which carried comic books. It was 1976 and my dollar would buy me three comics, leaving me a dime for candy later in the week.
The comic books were nestled at the back of the store between the magazines and the paperback westerns and romances. I scanned the selection, giving them a quick once over before I began to make my decisions. Among the brightly colored covers were familiar titles like The Amazing Spider-Man, The Fantastic Four, Superman, Detective Comics (starring Batman), Archie, and Casper the Friendly Ghost, which I, at 10, had recently deemed a little kidsâ comic. (Archie was still acceptable because it was about the world of teenagers which, at 10, fascinated me.) I had read and even purchased all of these titles since I began reading comics a few years before, their words and images blending together to tell the stories in which I immersed myself.
Along the racks of familiar and often read titles, there were other titles I had seen many times before, but never read because they seemed to be for older kids, though I couldnât have put my finger on exactly whyâGhost Rider (âThe Most Supernatural Hero of All!â), Dr. Strange (âMaster of the Mystic Artsâ), and Howard the Duck (âTrapped in a World He Never Made!â). These were, I was sure, the Marvel titles that I would soon be reading when I was old enough. I was, after all, a Marvelite, a True Believer who looked forward to Stan Leeâs Soapbox and his pronouncements about the Marvel Universe as much almost as much as the comics themselves. Sure I read Superman, Detective Comics, and Archie, but only at my friendsâ houses, when there were no Marvel comics I hadnât read. At ten years of age, I only bought Marvel superhero comics, my horded allowance going only for what were, in my eyes, clearly superior comics. Like it said in every one of those comics I bought and read that year, Make Mine Marvel!
Gazing at the brightly colored comics in front of me, my search quickly narrowed to the Marvel titles. As I was reaching for my monthly copy of Spider-Man, I noticed a new titleâThe Man Called Nova. He had a great costume, the cover showed him fighting an enormous alien, it featured âThe Human Rocketâs Power-Packed Origin!â and, most importantly, it promised to be âIn The Marvelous Tradition of Spider-Man!â I was hooked without even opening it. When my mother came to get me a few minutes later, I had a new title to buy every month along with Spider-Man, The Fantastic Four, and The Avengers. I handed over my thirty cents and on the way home immersed myself in the world of Rich Rider and his alter-ego Nova.
* * *
Over the past 30 years, comics have become an ever more visible and well-regarded part of mainstream culture. Graphic novels are now reviewed in major newspapers and featured on the shelves of both independent and chain bookstores. Major publishing houses such as Pantheon now publish work in the comics medium, including books such as Marjane Satrapiâs Persepolis, David B.âs Epileptic, David Mazzucchelliâs Asterios Polyp, and Alison Bechdelâs Fun Home. Educational publishers such as Scholastic are also getting in on the act; in 2005, Scholastic launched its own graphic novels imprint, Graphix, with the color reissue of the first volume of Jeff Smithâs highly acclaimed Bone series of graphic novels. At the book fairs of the National Council of Teachers of English (NCTE) and American Library Association (ALA) conferences, graphic novels and comic books are seen in ever greater numbers every year. School, public, and academic libraries are building graphics novels collections. Comics have, indeed, come out of hiding and into the mainstream.1
With all this activity and discussion surrounding comics, it seems timely to examine how we might think about the multiple ways comics are and can be encountered by readers and how these practices fit into ongoing debates about both comics and literacy. In examining these practices and the theory that might inform them, I wish to move beyond seeing the reading of comics as a debased or simplified word-based literacy. Instead, I want to advance two ideas: one, that reading comics involves a complex, multimodal literacy and, two, that by thinking about the complex ways comics are used to sponsor multimodal literacy, we can engage more deeply with the ways people encounter, process, and use these and other multimodal texts.
Given my own literate history, such an approach makes sense to me as a way to think about both comics and other multimodal texts. When I was growing up, comics were a major source of entertainment for me and many others of my generation and one of our main access points to imaginative worlds. Whether we read Marvel, DC, Archie, Harvey, or Gold Key, comic books were an important site of literate practice where we learned and practiced not only print literacy, but also, and perhaps more importantly, multimodal literacyâthe ability to create meaning with and from texts that operate not only in alphabetic form, but also in some combination of visual, audio, and spatial forms as well. Comics were where I and many others first encountered multimodal texts and literacy, learning how to make meaning from the convergence of text and image; reading comics offered an alternative to the limited versions of literate practice offered in my experience of school during that time. Comic book publishers worked to enable a certain kind of literacy because it was to their advantage to do so; the relationship was reciprocal in that I developed the multimodal literacy needed to read the comics and the comic book companies received the money that I invested in the purchase of their products. In other words, the comic book companies acted as major sponsors of multimodal literacy for me and many other children in the 1970s, just as they had since the advent of comic books in North America in the mid-1930s.
My experience is fairly typical of many people (especially men) who grew up in North America from the 1930s on, especially through the end of the 1970s.2 In the mid-1970s, comics were readily available to everyone since the distribution of comic books was primarily through newsagents and drugstores; direct distribution through specialty comic stores would not happen until the 1980s. As well, the price of comic books was not yet prohibitive for children and there was much less competition from other media (such as video games, the internet, and a proliferation of television channels) for the time, money, and attention of children. Today there are certainly greater opportunities for children (and adults) to engage in a variety of multimodal literacies and, in fact, we all do so everyday. In their resurgence, comics represent part of that landscape and, in the way they can act as analogs to other kinds of multimodal texts, comics open up a number of possibilities for thinking about multimodal literacy.
Over the years, comics have been used by many types of institutions, including for-profit companies, not-for-profit educational groups, churches, schools, parentsâ groups, and libraries to sponsor particular kinds of multimodal literacies. By examining the multiple ways these sponsorships have operated and the variety of purposes the expected multimodal literacies have served, it is possible to begin to understand the complexities of literacy sponsorship over the history of the comic book. Looking at this history will help us to think more deeply about multimodality and literacy in relation to comics, while also providing a new lens through which the medium of comics can be examined. As well, by focusing specifically on comics and the sponsorship of multimodal literacy, I seek to show the complexities of these concepts in a way that can be applied to other multimodal texts as well. Before I get to specific instances of multimodal literacy sponsorship in the coming chapters, however, I first need to explain some basic ideas about comics, the concepts of multimodal literacy and literacy sponsorship, and how these concepts can be combined to think about the sponsorship of multimodal literacy in comics.
Comics as multimodal texts/reading comics as multimodal literacy
Defining exactly what we mean when we use the term comics is notoriously difficult, especially since, as Charles Hatfield notes, âdefinitions [of comics] are not merely analytic but also tacticalâ (âDefiningâ 19). That is, these definitions are often tacit forms of argumentation. However, whether you subscribe to Scott McCloudâs definition of comics (âJuxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewerâ (9)) or to an expanded definition such as the one proposed by Dylan Horrocks (Comics are: a cultural idiom; a publishing genre; a set of narrative conventions; a kind of writing that uses words and pictures; a literary genre; and texts (34)), the visual is clearly an important part of comics and should not be seen as subservient to the written word. As Robert C. Harvey argues, comics are âa blending of visual and verbal content,â a definition that begins to get at the importance of the presence of both of these semiotic systems (76). To this I would add, comics are a rhetorical genre, comics are multimodal texts, and comics are both an order of discourse and discrete discursive events. As cultural artifacts, sites of literacy, means of communication, discursive events and practices, sites of imaginative interplay, and tools for literacy sponsorship, comics are far more than simply âsequential art.â In other words, comicsâcomic books, comic strips, and graphic novelsâare media that use a combination of sequential art and text in order to create narrative meaning for the audience. This combination of words and imagesâmultimodalityâworks to create meaning in very particular and distinctive ways; in a multimodal text, meaning is created through words, visuals, and the combination of the two in order to achieve effects and meanings that would not be possible in either a strictly alphabetic or strictly visual text.
If we think about comics as multimodal texts that involve multiple kinds of meaning making, we do not abandon the concept of word-based literacy, but strengthen it through the inclusion of visual and other literacies. This complex view of literacy is one that has begun to be embraced by many educators, including a number who have written about the use of comics in education such as Rocco Versaci in âHow Comic Books Can Change the Way Our Students See Literatureâ (2001), Gretchen Schwarz in âGraphic Novels for Multiple Literaciesâ (2002) and âExpanding Literacies through Graphic Novelsâ (2006), and Bonny Norton in âThe Motivating Power of Comic Books: Insights from Archie Comic Readersâ (2003). While Schwarz is the most specific of the three with regard to literacy, calling comics âa new medium for literacy that acknowledges the impact of visualsâ and encouraging teachers âto explore and use the graphic novel to build multiple literacies,â none of these articles go very far in fleshing out what is meant by a more complex view of literacy or how comics might be useful in teaching such literacies (âGraphic Novelsâ 262; âExpanding Literaciesâ 58). Meanwhile, texts such as William Kistâs New Literacies in Action: Teaching and Learning in Multiple Media (2005) fully embrace broader definitions of literacy that are consistent with ideas of multimodal literacy, but apply these ideas to a much larger range of media than comics alone. Other texts, such as Stephen Caryâs Going Graphic: Comics at Work in the Multilingual Classroom (2004) and Michael Bitzâs When Commas Meet Kryptonite: Classroom Lessons from the Comic Book Project (2010), are informed to some degree by the idea of multimodal literacy, though this concept is certainly not the focus of either book. Although they agree on the importance of the interaction between words and images in comics and spend a great deal of time on how to use that interaction with students, in the end both see comics as a scaffold for alphabetic reading and writing and a bridge to more conventional literature. Multimodal literacy is certainly acknowledged, but traditional alphabetic literacy is finally still given primacy.
On the other hand, James Bucky Carter, in the introduction to his edited collection Building Literacy Connections with Graphic Novels: Pages by Page, Panel by Panel (2007), explicitly references the NCTE position statement on multimodal literacies, and this concept informs not only his ideas, but his choice of essays in the collection. As can be surmised by the collection title, Teaching Visual Literacy: Using Comic Books, Graphic Novels, Anime, Cartoons, and More to Develop Comprehension and Thinking Skills (2008), editors Nancy Frey and Douglas Fisher go even further in their exploration of visual and multimodal literacy in relation to comics. In the introduction, they write, âWe think of visual literacy as describing the complex act of meaning making using still or moving images. . . . Further, these visual literacies are interwoven with textual ones, so that their interaction forms the basis for a more complete understandingâ (1). This combination of visual and textual (what I would call alphabetic) literacies comes close to what I will shortly describe as multimodal literacy, a concept that also heavily influences the work of Katie Monnin, especially as seen in her book Teaching Graphic Novels: Practical Strategies for the Secondary ELA Classroom (2010). In a vivid metaphor for this conception of literacy, Monnin asks teachers to visualize two actors, âPrint-text,â who âvoice[s] his lines in words,â and âImage-text,â who âact[s] out his image visuallyâ (xvi). She continues the metaphor, writing, âBoth will communicate meaning, yet they will do so in their own unique formats, sometimes standing alone, sometimes standing togetherâ (xvi). Despite the excellent work by Monnin and the others cited here, the way we think about multimodal literacies in relation to comics still needs to be more fully articulated. By situating our thinking about comics, multimodality, and literacy within a framework that views literacy as occurring in multiple modes, comics can be used to greater effectiveness in teaching at all levels as a way to arm students with the critical literacy skills they need to negotiate diverse systems of meaning making.
Such a shift to regarding comics as multimodal texts, rather than debased written texts, means that it is important to examine the reading of comics as a form of multimodal literacy, rather than as a debased form of print literacy.3 In making this kind of radical shift in our thinking, I draw on ideas from Gunther Kress and the rest of the New London Group and their groundbreaking and influential attempts to reconceive how we approach texts, literacies, and the pedagogies related to both.4 Why is such a shift important? In âDesign and Transformation: New Theories of Meaning,â a key chapter in the New London Groupâs Multiliteracies: Literacy Learning and the Design of Social Futures, Kress sets out our contemporary communicative situation:
Kress clearly believes that other semiotic modes do not operate in exactly the same way that language does and that we need to develop âan adequate theory for contemporary multimodal textual forms . . . so as to permit the description both of the specific characteristics of a particular mode and of its more general semiotic properties which allow it to be related plausibly to other semiotic modesâ (153â4). The ways in which we communicate have changed, as Kress and the rest of the New London Group see it. Teachers should engage this change in thinking about texts and literacies, rather than to see other modes as either hindrances or intermediate steps to the mastery of print literacy. Such a shift in thinking would acknowledge the multiple sites of literate practice of students, quite the opposite of my school experience in the 1970s when literacy was seen as only alphabetic, a situation that still reflects the experience of many current students at all levels of study.
This changed concept of communication, or âmultiliteraciesâ as it has been christened by the New London Group, âengages with the multiplicity of communications channels and mediaâ and with âthe increasing salience of cultural and linguistic diversityâ (Cope and Kalantzis 5). Speaking for the rest of the New London Group in the introduction to the collection, Mu...