Music Video Games
eBook - ePub

Music Video Games

Performance, Politics, and Play

  1. 352 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Music Video Games

Performance, Politics, and Play

Book details
Table of contents
Citations

About This Book

Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and "selling out, " and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.

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Information

Year
2016
ISBN
9781501308505
Edition
1
Subtopic
Music

Table of contents

  1. Cover
  2. Halftitle Page
  3. Title Page
  4. Dedication Page
  5. Contents 
  6. List of Figures
  7. List of Tables
  8. Acknowledgments
  9. Introduction—Taking Note of Music Games
  10. Part One: Preludes and Overtures
  11. Part Two: Virtuosi, Virtues, and the Virtual
  12. Part Three: Concerts, Collaboration, and Creativity
  13. Afterword—Toadofsky’s Music Lessons
  14. Glossary of Music and Gaming Terms
  15. About the Contributors
  16. Author Index
  17. Game Index
  18. General Index
  19. Imprint