Drama Education with Digital Technology
  1. 252 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF
Book details
Table of contents
Citations

About This Book

Drama Education with Digital Technology explores the rapidly evolving intersections between drama, digital gaming, technology and teaching.It documents thepraxis (practice and research) that move beyond anecdotal discussion of approaches and design. The contributorsexplore the realities of teaching an ancient aesthetic form in classrooms full of technologically able students. Italso examines cases from classroom practice to present teaching, with approaches and understandings that are based on evidence and supported by cutting edge learning theory from educational leaders in drama and technology.

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Yes, you can access Drama Education with Digital Technology by Michael Anderson, David Cameron, John Carroll, Sue Brindley, Michael Anderson, David Cameron, John Carroll in PDF and/or ePUB format, as well as other popular books in Education & Higher Education. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Continuum
Year
2009
ISBN
9781441152985
Edition
1

Table of contents

  1. Contents
  2. Notes on contributors
  3. Series editors’ foreword
  4. Foreword
  5. Introduction
  6. 1. Potential to reality: drama, technology and education
  7. 2. When worlds collude: exploring the relationship between the actual, the dramatic and the virtual
  8. 3. Lip sync: performative placebos in the digital age
  9. 4. Mashup: digital media and drama conventions
  10. 5. Open the loop
  11. 6. Point of view: linking applied drama and digital games
  12. 7. Audio drama and museums: informal learning, drama and technology
  13. 8. Digital storytelling and drama: language, image and empathy
  14. 9. ‘A blog says i am here!’: encouraging reflection on performance-making and drama practice through blogs
  15. 10. Interactive drama using cyberspaces
  16. 11. Digital theatre and online narrative
  17. 12. Enter the matrix: the relationship between drama and film
  18. 13. Second life/simulation: online sites for generative play
  19. Afterword
  20. Index