- 96 pages
- English
- PDF
- Available on iOS & Android
About This Book
Written for the busy classroom teacher, this book provides quick access to an abundance of Circle Time activities.
Building on the success of the first edition, this new book retains the original edition?s clarity and ease-of-access, whilst providing more than twice as much material. It has also been updated to take account of new legislation, including Every Child Matters and The National Standard for Healthy Schools.
Clear headers guide the reader to core games and appropriate themes, each with helpful hints for planning and implementation, and to assist the smooth running of the sessions. The theme section demonstrates ways of using core Circle Time activities such as ?Sentence Completion? and ?Silent Statements? to explore sensitive issues such as friendships and bullying.
An important new feature is a structure to help readers understand what they should be expecting from pupils during Circle Time at each key stage. New and expanded sections on group work and the development of Circle Time are also included.
This is a valuable resource for teachers, educational psychologists and youth workers, whether they are experienced Circle Time practitioners or new to the technique.
Frequently asked questions
Information
Table of contents
- Cover
- Title Page
- Contents
- Preface
- Introduction
- Developmental Aspects of Circle Time through Key Stages 1 to 3
- Part I
- Chapter 1: Introducing Games
- My Name and Variations
- Up Down Up
- Ball Rolling
- Web Masters
- Name Association
- Name Chain
- Action Mime
- Chapter 2: All Change Games
- Postman
- Follow Me
- Trains,Boats and Planes
- My Eyes Are
- The Sun Will Come Out
- New Friends
- Silent Statements
- Chapter 3: Games to Encourage Self-awareness
- Statement Line
- I Am Special
- It's My Day
- This Is Me
- Bin It
- Chapter 4: Games to Encourage Awareness of Others
- Partners
- A Brick in the Wall
- How are they Feeling?
- Finishing the Sentence
- Wishing Well
- Guess Who
- Chapter 5: Enjoying and Achieving Games
- 50 Ways of Moving
- Follow the Leader
- Sleepmaker Detective
- Guarding the Keys
- Expressions
- Listen and Touch
- Thunder
- The Wave
- Magic Box
- Let's Laugh
- Don't Smile!
- Chapter 6: Finishing Games
- Pass the Smile
- Pass the Squeeze
- Blind Squeeze
- Part 2
- The Development of Circle Time
- Themes
- Developing a Sense of 'Us': Relationships in Class
- Managing Feelings and Developing Relationships
- Developing a Vocabulary for Emotions
- Friendships
- Arguing and Fighting
- Stealing
- Bullying
- Other Themes
- Small Group Work in Circle Time for Dealing with Difficult Situations.
- References