Dramatherapy with Myth and Fairytale
eBook - ePub

Dramatherapy with Myth and Fairytale

The Golden Stories of Sesame

  1. 256 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Dramatherapy with Myth and Fairytale

The Golden Stories of Sesame

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About This Book

Myths and fairytales are our rich heritage; a veritable feast of ancient wisdom passed down through the ages in the memorable form of stories. While almost any story will have deep meaning to some individuals, some of the time, this book presents a collection of stories that these maestros of dramatherapy have found to have a powerful effect almost without fail. These are the 'golden' stories of Sesame.

The authors introduce the Sesame approach and describe the advantages of using myth and fairy tale as a central theme in a therapy session. The Sesame approach has been found to produce striking results with myriad client groups, including individuals with learning difficulties, offenders in psychiatric settings and children with emotional and behavioural difficulties and adults in mental health care. Dramatherapy with Myth and Fairytale provides a treasure trove of timeless stories that can be adapted and applied to the needs of different client groups and the style of each therapist. It also includes introductory exercises, warm-ups and scene setting suggestions.

The book will be an invaluable source of inspiration for dramatherapists and dramatherapy students, creative arts therapists, storytellers, psychotherapists, Jungian psychoanalysts, teachers and play therapists.

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Yes, you can access Dramatherapy with Myth and Fairytale by Pat Watts, Camilla Jessel, Jenny Pearson, Mary Smail in PDF and/or ePUB format, as well as other popular books in Psychology & Psychotherapy. We have over one million books available in our catalogue for you to explore.

Information

Year
2013
ISBN
9780857004383
PART I
Working with Myth and Fairytale
Chapter 1
Getting into a Myth Session
Pat Watts
I have worked for many years with children and adults using fairytales and myths. As well as teaching on the Sesame course for the use of movement and drama in therapy, I have taken many workshops in the community.
People come to the session for a variety of reasons. Maybe they want to have the experience of working with a story, or perhaps they are looking for something they hope will be therapeutic. Whatever the reason, something is needed by way of an introduction to assist the group in working together on the story.
Myths are ancient stories which contain all human experience. The language of myth is image and symbol. In connecting with them, we can be surprised by the depth of feeling that is evoked. We can find joy and sorrow, embrace loss, find our ability to survive and create something we did not know was there for the making.
In coming together with others to enact myth, we are creating a special space. We cannot know what will happen. One person needs to be on the outside of the enactment to contain and assist the process of creativity. I will call this person the leader.
Although essentially working with improvisation, the leader needs to have chosen the myth with care, considering possible implications of the story and the effect it might have on the particular group. It is important that the leader does not take on a role but remains outside the action, though vigilant. Occasionally, it is necessary for the leader to step into the enactment (as briefly as possible to move the story on). This can sometimes be necessary when a group member becomes too identified with his or her role.
Before beginning work on the myth, the leader needs to place attention away from everyday preoccupations, worries or anxieties in order to give attention in a focused way. There is quite a skill in placing the attention in this way and sustaining it.
Depending on the nature of the group, members may know each other or be complete strangers to each other. Before beginning work on the enactment, it is important for the group to feel relaxed and ready for exploration.
It has been my experience that, although working with story, people can become more deeply involved if they do not use words. Instead, use voice sounds or basic instruments such as drum, cymbal or pipe. In fact, eventually a small group within the bigger one may choose to accompany the actions with sounds.
The first aim of the leader is to help the group become a creative entity, by becoming more aware of themselves in a positive way, open to each other and willing to take risks. To this end, I will offer a selection of possible introductory activities used to facilitate the group towards enacting the story.
  1. 1. Move around in the space, keeping as far as possible from others.
  2. 2. Move around in the space, keeping as near as possible to each other.
  3. 3. On a signal move quickly into a circle. Hold hands. Look at people standing on either side. Look at the group. Relinquish hands.
  4. 4. One at a time, move into the centre of the circle saying your name on a chosen rhythm. Everyone copy this. Go round the group in this way.
  5. 5. Select the name of one other. Repeat in the way it is introduced. Repeat your own name and movement.
  6. 6. Mirror partner, without using words.
  7. 7. Move into twos, A and B. A leads B with eyes closed on a journey in the space. Change over to B leading A with eyes closed. Talk about the experience to each other.
  8. 8. Without holding but using a hum or voice sound, A leads B on a journey. Change over to B leading A. Share this experience.
  9. 9. Work with a different partner. A to take a folded-up position, hold it. Eyes closed. B to open up A. A to allow this. Change over A to open up B. Discuss.
  10. 10. In a circle, leader to begin improvising on a sound and rhythm. Others join in. Suggest words – upset, relaxed, triumphant, sad and so on. Instruments can be used also.
At some point in the warm-up exercise I introduce movements or moods which are soon to be encountered in the myth enactment – for example, a dangerous journey, homecoming.
We come into the circle to hear the story, which to my mind is more living if it is told rather than read. The myth needs to be spoken clearly, simply with good energy. This is a time to be sure everyone is clear about the storyline and to select roles. Sometimes more than one person can improvise a character, in which case they must be sensitive to each other and work together. Some of the group may choose to work with the instruments and sit to one side of the main action.
Before enacting the myth, it is important everyone is clear about the story. Give time for the group to go over the sequence of events. Individuals choose their own roles.
The story needs to be enacted more than once. Each time, the group is offered time to share their experience and discuss.
The leader needs to be sensitively watchful. Sometimes when people are deeply affected they cannot talk about this at once but may be ready at the end of the session to share their feelings with the leader or one other. Always offer a space for this. Sometimes people find it impossible to put words to their experience at the time but quite some time later it may be possible for them to formulate their experience.
CODA: FURTHER EXAMPLES OF WARM-UPS
Mary Smail
THEME OF NAMES
Name echo
First person says their name three times. ‘Emily. Emily, Emily.’
Group echo back three times using the same quality.
This goes round the circle.
Handling names
Explore your own hands moving and then find another pair of hands.
Introduce your hands to your partner’s hands.
Each partner has a chance to lead the movement while the other mirrors (music is played for this).
Join with another pair and mirror the movement in fours.
To finish, each person outlines their name initial and offers their name to the others.
Name change
People stand in a circle.
Leader calls someone’s name and changes place with them.
This person then calls a name and changes places.
Changing places can have different feeling qualities – for example, surprised, sad, searching, amused.
The speed of the game can be changed to fit the energy of the group.
Imaginary name
Each person in the circle offers their own name and a movement which the group mirrors back.
Think of an imaginary name for yourself and how that would make you move.
Introduce your imaginary name and a movement.
Come back to your own name. Does the movement of the imaginary name have anything to bring back to your name and movement?
Share this round the circle.
Name dome
Individual comes into circle, says name and how they would like name said.
Group say the name back a few times.
This exercise can be sung or a sound used instead of a name.
MOVING ROUND THE ROOM
Own space
The space is your cocoon.
Play with far space and on the spot. Make shapes with the far and near space.
Play with near space, close enough to feel your body’s heat.
Play between both of these spaces.
Where is your space today? Mark it out.
What is the colour, temperature, inside and out?
How does it look inside, outside?
Find your way to the door and have a look at the world outside.
Soon it will be time to explore there.
Purpose walk
Walking round room to music with strong beat.
Find the spaces in the room.
There is always room.
Don’t strain to claim space.
Find the room that’s there for you.
Being spontaneous
Say a word that comes into your head, round circle.
Make the first movement that comes to you, round circle.
Make a movement that empathises with the person before you.
Mood walk
Walk around the room confidently:
avoiding people
treating with disdain
shy but wanting contact
with a nervous giggle
seeing how close you can get without touching.
Speed it up or slow it down to fit the need of the group.
Walking and meeting
Explore paths in room.
Make contact with other hands – fingertip contact – and move on.
Group of hands come together.
Without words make a ritual.
Allow it to grow and blossom.
Allow it to fade and fin...

Table of contents

  1. Cover
  2. Title
  3. Contents
  4. Foreword
  5. Introduction
  6. Part I Working with Myth and Fairytale
  7. Part II The Stories
  8. Appendix - Story Notes
  9. Notes