- English
- ePUB (mobile friendly)
- Available on iOS & Android
About This Book
Get gaming faster with the official guide to GameMaker: Studio
GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing.
Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own "app store"-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include:
- An overview of Studio, and how to get started
- The basic tools and techniques at the core of your design
- Advanced techniques for more seasoned game designers
- An inside look at what the premium upgrades have to offer
GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.
Frequently asked questions
Information
Getting Started with GameMaker: Studio
- Get to know GameMaker: Studio.
- See how Sounds, Sprites, Objects, and Rooms work together.
Introducing GameMaker: Studio
Dragging and Dropping Your Way to Making a Game
Understanding the GameMaker Language
Table of contents
- Cover
- Title Page
- Table of Contents
- Introduction
- Part I: Getting Started with GameMaker: Studio
- Part II: Basic Tools and Techniques
- Part III: Creating Special Effects
- Part IV: Coding Physics, Mobile Controls, and More
- Part V: The Part of Tens
- About the Author
- Cheat Sheet
- More Dummies Products
- End User License Agreement