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Showing 1 - 60 out of 528 books
The Art of Game Design
Jesse Schell
2019
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The Art of Game Design
Jesse Schell
2019
Learning Processing
Daniel Shiffman
2015
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Learning Processing
Daniel Shiffman
2015
Game Engine Architecture, Third Edition
Jason Gregory
2018
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Game Engine Architecture, Third Edition
Jason Gregory
2018
Game Anim
Jonathan Cooper
2021
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Game Anim
Jonathan Cooper
2021
Complete Maya Programming
David Gould
2003
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Complete Maya Programming
David Gould
2003
Curves and Surfaces for CAGD
Gerald Farin
2001
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Curves and Surfaces for CAGD
Gerald Farin
2001
The Game Production Toolbox
Heather Chandler, Heather Maxwell Chandler
2020
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The Game Production Toolbox
Heather Chandler, Heather Maxwell Chandler
2020
Pattern Cutting for Clothing Using CAD
M Stott
2012
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Pattern Cutting for Clothing Using CAD
M Stott
2012
Visualization Analysis and Design
Tamara Munzner
2014
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Visualization Analysis and Design
Tamara Munzner
2014
Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero, Brenden Sewell
2022
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Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero, Brenden Sewell
2022
Contextual Design
Karen Holtzblatt, Hugh Beyer
2016
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Contextual Design
Karen Holtzblatt, Hugh Beyer
2016
Document Design
Derek G. Ross, Miles A. Kimball
2025
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Document Design
Derek G. Ross, Miles A. Kimball
2025
Human-Computer Interaction
I. Scott MacKenzie
2012
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Human-Computer Interaction
I. Scott MacKenzie
2012
The Art and Science of Digital Compositing
Ron Brinkmann
1999
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The Art and Science of Digital Compositing
Ron Brinkmann
1999
Discovering Computer Science
Jessen Havill
2020
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Discovering Computer Science
Jessen Havill
2020
Design for Emotion
Trevor van Gorp, Edie Adams
2012
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Design for Emotion
Trevor van Gorp, Edie Adams
2012
Cost-Justifying Usability
2005
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Cost-Justifying Usability
2005
Sparse Image and Signal Processing
Jean-Luc Starck, Fionn Murtagh, Jalal M. Fadili
2010
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Sparse Image and Signal Processing
Jean-Luc Starck, Fionn Murtagh, Jalal M. Fadili
2010
Designing Human-Centric AI Experiences
Akshay Kore
2022
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Designing Human-Centric AI Experiences
Akshay Kore
2022
Data Sketches
Nadieh Bremer, Shirley Wu
2021
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Data Sketches
Nadieh Bremer, Shirley Wu
2021
Foundations of Physically Based Modeling and Animation
Donald House, John C. Keyser
2016
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Foundations of Physically Based Modeling and Animation
Donald House, John C. Keyser
2016
Infographics For Dummies
Justin Beegel, MBA
2014
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Infographics For Dummies
Justin Beegel, MBA
2014
Understanding Motion Capture for Computer Animation
Alberto Menache
2011
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Understanding Motion Capture for Computer Animation
Alberto Menache
2011
Elements of Multimedia
Sreeparna Banerjee
2019
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Elements of Multimedia
Sreeparna Banerjee
2019
GPU Pro 360 Guide to Rendering
Wolfgang Engel
2018
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GPU Pro 360 Guide to Rendering
Wolfgang Engel
2018
Mastering Autodesk Maya 2016
Todd Palamar
2015
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Mastering Autodesk Maya 2016
Todd Palamar
2015
Modern Robotics
Kevin M. Lynch, Frank C. Park
2017
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Modern Robotics
Kevin M. Lynch, Frank C. Park
2017
Multiple View Geometry in Computer Vision
Richard Hartley, Andrew Zisserman
2004
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Multiple View Geometry in Computer Vision
Richard Hartley, Andrew Zisserman
2004
Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2018
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Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2018
Sketching User Experiences: The Workbook
Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton
2011
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Sketching User Experiences: The Workbook
Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton
2011
Computer Animation
Rick Parent
2012
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Computer Animation
Rick Parent
2012
Mind-Melding Unity and Blender for 3D Game Development
Spencer Grey
2021
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Mind-Melding Unity and Blender for 3D Game Development
Spencer Grey
2021
Hands-On Unity Game Development
Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas
2024
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Hands-On Unity Game Development
Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas
2024
Hands-On Unity 2021 Game Development
Nicolas Alejandro Borromeo
2021
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Hands-On Unity 2021 Game Development
Nicolas Alejandro Borromeo
2021
Blender 3D By Example
Oscar Baechler, Xury Greer
2020
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Blender 3D By Example
Oscar Baechler, Xury Greer
2020
Computer Vision and Image Processing
Manas Kamal Bhuyan
2019
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Computer Vision and Image Processing
Manas Kamal Bhuyan
2019
Data Analytics
Subhashish Samaddar, Satish Nargundkar
2019
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Data Analytics
Subhashish Samaddar, Satish Nargundkar
2019
Graphics Shaders
Mike Bailey, Steve Cunningham
2016
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Graphics Shaders
Mike Bailey, Steve Cunningham
2016
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
An Introduction to NURBS
David F. Rogers
2000
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An Introduction to NURBS
David F. Rogers
2000
Introduction to AutoCAD 2020
Bernd S. Palm
2020
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Introduction to AutoCAD 2020
Bernd S. Palm
2020
Measuring the User Experience
Bill Albert, Tom Tullis, William Albert, Thomas Tullis
2013
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Measuring the User Experience
Bill Albert, Tom Tullis, William Albert, Thomas Tullis
2013
Computer Graphics Through OpenGL®
Sumanta Guha
2022
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Computer Graphics Through OpenGL®
Sumanta Guha
2022
Learning C# by Developing Games with Unity
Harrison Ferrone
2022
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Learning C# by Developing Games with Unity
Harrison Ferrone
2022
Data Visualization
Robert Grant
2018
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Data Visualization
Robert Grant
2018
Flatland
Edwin Abbott Abbott
2015
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Flatland
Edwin Abbott Abbott
2015
Creating Motion Graphics with After Effects
Chris Meyer, Trish Meyer
2013
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Creating Motion Graphics with After Effects
Chris Meyer, Trish Meyer
2013
Realizing 3D Animation in Blender
Sam Brubaker
2024
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Realizing 3D Animation in Blender
Sam Brubaker
2024
Real Time Visual Effects for the Technical Artist
Chris Roda
2022
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Real Time Visual Effects for the Technical Artist
Chris Roda
2022
Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
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Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
Coding Art
Yu Zhang, Mathias Funk
2021
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Coding Art
Yu Zhang, Mathias Funk
2021
Graphic Design
Katherine A. Hughes
2019
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Graphic Design
Katherine A. Hughes
2019
Geometric Concepts for Geometric Design
Hartmut Prautzsch, Wolfgang Boehm
2018
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Geometric Concepts for Geometric Design
Hartmut Prautzsch, Wolfgang Boehm
2018
Modeling and Simulation of Systems Using MATLAB and Simulink
Devendra K. Chaturvedi
2017
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Modeling and Simulation of Systems Using MATLAB and Simulink
Devendra K. Chaturvedi
2017
Physically Based Rendering
Matt Pharr, Wenzel Jakob, Greg Humphreys
2016
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Physically Based Rendering
Matt Pharr, Wenzel Jakob, Greg Humphreys
2016
3D Game Textures
Luke Ahearn
2016
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3D Game Textures
Luke Ahearn
2016
ggplot2
Hadley Wickham
2016
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ggplot2
Hadley Wickham
2016
Numerical Algorithms
Justin Solomon
2015
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Numerical Algorithms
Justin Solomon
2015
Web Cartography
Ian Muehlenhaus
2013
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Web Cartography
Ian Muehlenhaus
2013
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
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