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Showing 181 - 240 out of 512 books
Document and Image Compression
Mauro Barni
2018
Color Desktop Printer Technology
Mitchell Rosen, Noboru Ohta
2018
Geometric Modeling and Mesh Generation from Scanned Images
Yongjie Jessica Zhang
2018
Analytics and Knowledge Management
Suliman Hawamdeh, Hsia-Ching Chang
2018
GPU Pro 360 Guide to Rendering
Wolfgang Engel
2018
The Fundamentals of C/C++ Game Programming
Brian Beuken
2018
Blender 3D Printing by Example
Vicky Somma
2017
Computational Photography
Rastislav Lukac
2017
Unity 2017 Game Optimization - Second Edition
Chris Dickinson
2017
Google SketchUp Pro 8 step by step
João Gaspar
2017
State Estimation for Robotics
Timothy D. Barfoot
2017
OpenGL – Build high performance graphics
Muhammad Mobeen Movania, David Wolff, Raymond C. H. Lo, William C. Y. Lo
2017
Processing
Jeffrey L. Nyhoff, Larry R. Nyhoff
2017
Virtual Reality Headsets - A Theoretical and Pragmatic Approach
Philippe Fuchs
2017
Usability Testing for Survey Research
Emily Geisen, Jennifer Romano Bergstrom
2017
Fluid Engine Development
Doyub Kim
2017
Test Drive Blender
John M. Blain
2016
Universal UX Design
Alberto Ferreira
2016
Simulation for Applied Graph Theory Using Visual C++
Shaharuddin Salleh, Zuraida Abal Abas
2016
3D Printing Designs: Fun and Functional Projects
Joe Larson
2016
Visual Perception from a Computer Graphics Perspective
William Thompson, Roland Fleming, Sarah Creem-Regehr, Jeanine Kelly Stefanucci
2016
Practical Rendering and Computation with Direct3D 11
Jason Zink, Matt Pettineo, Jack Hoxley
2016
2D Graphics Programming for Games
John Pile, Jr.
2016
Digital Character Development
Rob O'Neill
2015
Digital Paintbook Volume 3
Arthur Haas, Lawrence Mann, Julia Briemle, Paul Kolvenbach, Juhani Jokinen, Rudi Salzer, Oliver Wetter, Wacom, Roger Hassler
2015
Digital Representations of the Real World
Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
2015
Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
Jos Dirksen
2015
iOS Game Programming Cookbook
Bhanu Birani, Chhavi Vaishnav
2015
Image and Video Compression
Madhuri A. Joshi, Mehul S. Raval, Yogesh H. Dandawate, Kalyani R. Joshi, Shilpa P. Metkar
2014
Grafica per il Marketing
STEFANO FERRANTI
2014
Data Visualization
Alexandru C. Telea
2014
There's Not an App for That
Simon Robinson, Gary Marsden, Matt Jones
2014
Chromatic Algorithms
Carolyn L. Kane
2014
Eye Tracking in User Experience Design
2014
Image Processing for Cinema
Marcelo Bertalmio
2014
GLSL Essentials
Jacobo Rodriguez
2013
Mobile Robotics
Alonzo Kelly
2013
Graphics Gems II
2013
Multimedia Programming with Pure Data
Bryan WC Chung
2013
GPU Pro 4
Wolfgang Engel
2013
Character Modeling with Maya and ZBrush
Jason Patnode
2012
Brand Aesthetics
G. Mazzalovo
2012
Game Character Creation with Blender and Unity
Chris Totten
2012
Game Design Essentials
Briar Lee Mitchell
2012
Film Editing
Christopher Llewellyn Reed
2012
Generative Art
Matt Pearson
2011
The Magic of Computer Graphics
Noriko Kurachi
2011
Sparse Image and Signal Processing
Jean-Luc Starck, Fionn Murtagh, Jalal M. Fadili
2010
Image Processing with MATLAB
Omer Demirkaya, Musa H. Asyali, Prasanna K. Sahoo
2008
Color Imaging
Erik Reinhard, Erum Arif Khan, Ahmet Oguz Akyuz, Garrett Johnson
2008
Mathematical Tools in Computer Graphics with C# Implementations
Alexandre Hardy, Willi-Hans Steeb;;;
2008
Information Visualization
Colin Ware
2004
Kathy Jacobs on PowerPoint
Kathy Jacobs
2004
Image Acquisition and Processing with LabVIEW
Christopher G. Relf
2003
The CAD Guidebook
Stephen J. Schoonmaker
2002
Handbook of Computer Vision Algorithms in Image Algebra
Joseph N. Wilson, Gerhard X. Ritter
2000
Contextual Design
Karen Holtzblatt, Hugh Beyer
1997
Curves and Surfaces
Pierre-Jean Laurent, Alain Le Méhauté, Larry Schumaker
1994
Physics-Based Vision: Principles and Practice
Lawrence B. Wolff, Steven A. Shafer, Glenn E. Healey
1993
Python Scripting in Blender
Paolo Acampora
2023
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